Card Spotlight
A colorless 2-mana artifact that imprints an instant card with mana value 2 or less, then lets you cast a copy of it for {2} and a tap. With Dramatic Reversal imprinted, those activations can pay for themselves.
Commander Spotlight
Isochron Scepter ↗
A colorless 2-mana artifact that imprints an instant card with mana value 2 or less, then lets you cast a copy of it for {2} and a tap. With Dramatic Reversal imprinted, those activations can pay for themselves.
See Isochron Scepter's full stats and printings →
Isochron Scepter is never a commander. It's an artifact, not a legendary creature, so it only ever appears as a combo or value piece inside a deck led by something else.
This is its only home: a two-mana artifact in a deck that's already running Dramatic Reversal and a wall of mana rocks, where it turns a pile of individually fine cards into a combo finish.
Dramatic Reversal ↗
The imprint that turns this into an infinite mana engine once your nonland mana sources make three or more mana.
Sol Ring ↗
One of the cheapest, most common mana rocks that makes the Dramatic Reversal math work.
Basalt Monolith ↗
A rock that untaps itself for {3}, which is exactly the shape of permanent Dramatic Reversal wants to abuse.
Silence ↗
Cast from the Scepter during an opponent's upkeep, it stops your opponents from casting spells for that turn. The Scepter untaps only in your untap step, so that is one opponent's turn per turn cycle.
The Scepter is the more expensive half of the combo, priced well above Dramatic Reversal, which has been reprinted cheaply and costs very little. It's worth owning as a flexible value artifact before you decide whether to build the full combo around it.
Imprint Dramatic Reversal, then activate the Scepter for {2} to cast a copy. The copy untaps all your nonland permanents, including the Scepter and your mana rocks. If your nonland mana sources make three or more mana in total, each loop pays the {2} and leaves at least one mana over, so repeating it generates unlimited mana. It is one of cEDH's best-known combos.
No. Imprinting a strong removal spell or a cantrip and recasting it every turn is a real value engine on its own. The combo is its strongest use, but not its only one.
Nothing by itself. Isochron Scepter with Dramatic Reversal makes mana, not damage. It needs a payoff already in the deck: a big X spell, an activated-ability finisher, or simply enough mana to cast everything else in hand.