Set Guide
Upcoming releases with mechanics and spoilers, what's currently on shelves, and past sets worth knowing, all in one place.
Showing all 195 sets.
Upcoming
Preview coverage for sets that haven't released, updated as spoilers drop.
The Hobbit
Paper release Aug 14, 2026 · Prerelease Aug 7–13
Magic's second trip to Middle-earth, with Bilbo, Thorin's Company, and Smaug. It is the first Tolkien set legal in Standard. Fully spoiled: new mechanics (Recruit, Storied, hone counters), all five draft archetypes, commanders, and the card gallery.
Reality Fracture
Worldwide release Oct 2, 2026
Jace Beleren rebuilds the multiverse as the Echoverse: the Echo Variant mechanic, Hexhaven draft archetypes, and which Planeswalkers get recolored.
Mystery Booster: Commander Edition
Release Nov 13, 2026 · First drafted at Gen Con Aug 2
The surprise convention set that prints official exceptions to color identity. All eight Rulebreaker commanders, the first sorcery allowed in the command zone, how Commander Draft works, and where to get a box.
Star Trek
Release Nov 13, 2026 · Prerelease Nov 6–12
2026's final set, and the one where the Borg get a mechanic of their own. Assimilate, Federation and Face a Dilemma, the four Commander precons and their face commanders, the Welcome Decks, and every legend revealed so far.
MTG 2027 Sets: Full Release Schedule
Six sets · Feb–Nov 2027
Every set releasing in 2027 with its date: Nauctis, Marvel: Darkhold Destiny, Kamigawa: Titanbreach and Zhalfir, plus the two Universes Beyond sets still to be named (Aug 6 and Nov 19).
Nauctis: The Sunken Realm
Release Feb 5, 2027 · Prerelease Jan 29
Magic's first fully underwater plane, and the set replacing flying with a brand-new evasion mechanic. Release date, setting, creature types, and what's still unannounced.
Kamigawa: Titanbreach
Release Jun 4, 2027
An Omenpath drops Ikoria's kaiju onto Kamigawa in Magic's first mechs-versus-monsters set. Release date, premise, and what's confirmed so far.
Zhalfir
Release Oct 1, 2027
Teferi's homeland explored as its own plane for the first time, an Afrofantasy world of five suns and a spirit realm. Release date, setting, and Teferi Akosa's return.
Current
Every set we cover that is currently Standard-legal. There is no rotation in 2026, and the format still reaches back to Wilds of Eldraine (September 2023), which is why two 2023 sets are here and three are not. The next rotation moves to February 2027, when 2025–2027 sets will be the legal pool: everything below from 2023 and 2024 rotates out then, while Foundations stays until at least 2029.
Marvel Super Heroes
Released June 26, 2026
Magic's second Marvel crossover, with ten two-color draft archetypes, four Commander precons, and a Doctor Doom card rated a perfect 10/10 in Limited. New mechanics: Power-Up, Teamwork, and Plan.
Secrets of Strixhaven
Released Apr 24, 2026
A spells set where every college owns a mechanic: Prepare, Repartee, Opus, Increment and Infusion, five college archetypes, and five Commander precons.
Teenage Mutant Ninja Turtles
Released Mar 6, 2026
A smaller Universes Beyond set built around Sneak, plus Mutagen and Disappear, five draft archetypes, and the Turtle Power! Commander deck.
Lorwyn Eclipsed
Released Jan 23, 2026
The return to Lorwyn–Shadowmoor, rebuilt with modern design. The new Blight and Vivid mechanics, nine draft archetypes, and the two Commander decks.
Avatar: The Last Airbender
Released Nov 21, 2025
Four new mechanics, one per bending discipline. A full ten-pair format, no Commander precons, but over a hundred legal commanders in the set.
Marvel's Spider-Man
Released Sep 26, 2025
Magic's first Marvel set and the debut of Pick-Two Draft. Web-slinging, mayhem and transforming DFCs across five allied archetypes.
Edge of Eternities
Released Aug 1, 2025
Magic's science fiction set: Spacecraft, Station, Warp and Void, plus Planet lands. Star Trek borrows its starship mechanics a year later.
Final Fantasy
Released Jun 13, 2025
Tiered spells, summons as Saga creatures, and job select. A full ten-pair draft format and four Commander decks spanning four games.
Tarkir: Dragonstorm
Released Apr 11, 2025
The return to Tarkir, with a mechanic per clan (endure, flurry, harmonize, mobilize and renew) plus five wedge archetypes and five Commander decks.
Aetherdrift
Released Feb 14, 2025
Magic's racing set, where speed is a tracked resource. Start your engines!, Exhaust and max speed, all ten draft archetypes, and the two Commander decks.
Duskmourn: House of Horror
Released Sep 27, 2024
Modern horror, and the first split cards printed as permanents. Rooms, manifest dread, impending, eerie and survival.
Bloomburrow
Released Aug 2, 2024
Ten animal families, one per color pair. Offspring, gift, valiant and forage, on one of the most legible Limited formats in years.
Outlaws of Thunder Junction
Released Apr 19, 2024
Magic's western, with five new mechanics (plot, spree, crime, saddle) and the Outlaw creature-type bundle.
Murders at Karlov Manor
Released Feb 9, 2024
Magic's murder mystery on Ravnica. Disguise, collect evidence and suspect explained, plus the four Commander decks.
Magic: The Gathering Foundations
Released Nov 15, 2024 · Legal until 2029
The set built to stay. Standard-legal until at least 2029, with no signature mechanic by design, the best starting point for a first draft.
The Lost Caverns of Ixalan
Released Nov 17, 2023
Ixalan underground, and where discover came from. Descend, craft and Map tokens explained, plus the four faction Commander decks.
Wilds of Eldraine
Released Sep 8, 2023
The oldest set still in Standard, which is where the format's back edge sits. Role tokens, bargain and celebration, plus the two Commander decks.
Rotated Out
Sets that have left Standard, or came out before it existed, going back to Alpha in 1993. The 2021 to 2023 sets here went out at three you may remember: Dominaria United in September 2022, Bloomburrow in August 2024 and Edge of Eternities in July 2025. Which rotation took a given set matters less than what is still true of it: a rotation only ever removes cards from Standard, so everything below is still playable in Legacy, Vintage and Commander. Pioneer only reaches back to Return to Ravnica (October 2012) and Modern to Eighth Edition (2003), so the older sets here kept fewer formats, and each guide says which.
March of the Machine: The Aftermath
Released May 12, 2023
Magic's only epilogue micro-set, and the experiment that led to The Big Score being folded into Thunder Junction instead.
March of the Machine
Released Apr 21, 2023
Where battles came from, the first new card type since planeswalkers. Backup and incubate explained, plus the five Commander decks.
Phyrexia: All Will Be One
Released Feb 10, 2023
The set that made poison a deck you could actually build. Toxic, corrupted and oil counters, plus where ONE cards are legal now.
The Brothers' War
Released Nov 18, 2022
Urza against Mishra, finally on cards. Prototype, powerstones, unearth and meld, plus the Retro Artifacts sheet.
Dominaria United
Released Sep 9, 2022
The 30th-anniversary set, and where the Phyrexian arc began. Read ahead, enlist, domain and kicker explained.
Streets of New Capenna
Released Apr 29, 2022
Five crime families, one mechanic each. Shield counters, connive, casualty, blitz and alliance, plus the five Commander decks.
Kamigawa: Neon Dynasty
Released Feb 18, 2022
Cyberpunk Kamigawa, and the set that fixed the plane's reputation. Reconfigure, channel, modified and compleated explained.
Innistrad: Crimson Vow
Released Nov 19, 2021
A vampire wedding, and where Blood tokens came from. Cleave, training and exploit explained.
Innistrad: Midnight Hunt
Released Sep 24, 2021
The set that finally made werewolves work. Daybound and nightbound, disturb, coven and decayed explained.
Adventures in the Forgotten Realms
Released Jul 23, 2021
Magic's first D&D set, and a Standard-legal one. Venture, dungeons, Class enchantments and the d20 explained.
Strixhaven: School of Mages
Released Apr 23, 2021
Five colleges, five enemy color pairs, and where ward became evergreen. Learn, Lessons and magecraft explained.
Kaldheim
Released Feb 5, 2021
Magic's Norse plane, across ten linked worlds. Foretell, boast, Runes and snow explained, plus the two Commander decks.
Zendikar Rising
Released Sep 25, 2020
Where modal double-faced cards started: a spell on one side, a land on the other. Party, landfall and kicker, plus the two Commander decks.
Core Set 2021
Released Jul 3, 2020
A core set, so no new mechanics by design. What M21 holds, who it is aimed at, and why Teferi, Master of Time breaks the planeswalker rules.
Ikoria: Lair of Behemoths
Released Apr 24, 2020
Monsters, mutate, and the companion mechanic that was rewritten two months after release. Also the first Magic set delayed in paper.
Theros Beyond Death
Released Jan 24, 2020
The underworld set, where the graveyard is a place you come back from. Escape, devotion, constellation and why the gods aren't always creatures.
Throne of Eldraine
Released Oct 4, 2019
Where Adventure and Food tokens came from, and one of the most powerful Standard sets ever printed.
Core Set 2020
Released Jul 12, 2019
A core set, which means no new mechanics by design. What M20 actually contains, who it is for, and how it drafts.
War of the Spark
Released May 3, 2019
Thirty-six planeswalkers, one in every pack, twenty of them uncommon. Amass and proliferate explained, plus why the uncommons cannot go up.
Ravnica Allegiance
Released Jan 25, 2019
The other five guilds, one mechanic each. Addendum, afterlife, spectacle, riot and adapt explained, plus the five guild archetypes.
Guilds of Ravnica
Released Oct 5, 2018
Five guilds, one mechanic each, and where surveil came from. Mentor, undergrowth, jump-start and convoke explained.
Core Set 2019
Released Jul 13, 2018
The set that brought core sets back after a three-year gap, and the first one built to carry a story.
Dominaria
Released Apr 27, 2018
The return to Magic's first plane, and where Sagas came from. Historic, legendary sorceries and kicker explained.
Rivals of Ixalan
Released Jan 19, 2018
The four-tribe race for the golden city, finished. Ascend and the city's blessing explained, plus the explore and enrage returns.
Ixalan
Released Sep 29, 2017
Four tribes race for a golden city. The first Treasure tokens, explore and enrage.
Hour of Devastation
Released Jul 14, 2017
Bolas returns to Amonkhet. Eternalize, afflict, Deserts and The Scarab God.
Amonkhet
Released Apr 28, 2017
Nicol Bolas's desert plane. Exert, embalm, aftermath and cycling, plus the Invocations.
Aether Revolt
Released Jan 20, 2017
The Kaladesh revolt. Revolt and improvise, plus Walking Ballista and Sram.
Kaladesh
Released Sep 30, 2016
Chandra's home plane of inventors. Energy, Vehicles and fabricate, plus the Kaladesh Inventions.
Eldritch Moon
Released Jul 22, 2016
Emrakul on Innistrad. Meld, emerge and escalate, and Selfless Spirit.
Shadows over Innistrad
Released Apr 8, 2016
Innistrad's second visit. Investigate and Clues, delirium, skulk and madness.
Oath of the Gatewatch
Released Jan 22, 2016
The colorless mana symbol and Wastes, surge, support and cohort, and the Gatewatch forms.
Battle for Zendikar
Released Oct 2, 2015
The Eldrazi return to Zendikar. Devoid, ingest, awaken, rally and converge, plus the battle lands and Expeditions.
Magic Origins
Released Jul 17, 2015
Five origin stories as legends that flip into planeswalkers. Renown, spell mastery and menace.
Dragons of Tarkir
Released Mar 27, 2015
Five Dragonlords and their broods, megamorph, and one mechanic per brood.
Fate Reforged
Released Jan 23, 2015
Tarkir's past, where Ugin survives. Manifest, bolster, dash and the five dragon legends.
Khans of Tarkir
Released Sep 26, 2014
Five wedge clans with a mechanic each, morph, and the allied fetchlands. The set Tarkir: Dragonstorm returns to.
Magic 2015
Released Jul 18, 2014
The last year-named core set. Convoke returns, plus Sliver Hivelord and The Chain Veil.
Journey into Nyx
Released May 2, 2014
The end of the Theros block: the enemy-color Gods, strive, constellation and Mana Confluence.
Born of the Gods
Released Feb 7, 2014
The second Theros set: five allied-color Gods, inspired and tribute.
Theros
Released Sep 27, 2013
Magic's Greek mythology plane. Indestructible Gods and devotion, plus heroic, bestow and monstrosity.
Magic 2014
Released Jul 19, 2013
The core set that brought Slivers back with the "you control" wording. The first Pioneer-legal core set.
Dragon's Maze
Released May 3, 2013
All ten guilds in one small set, plus fuse and Maze's End. The end of the Return to Ravnica block.
Gatecrash
Released Feb 1, 2013
Boros, Dimir, Gruul, Orzhov and Simic, with battalion, cipher, bloodrush, extort and evolve. The other five shock lands.
Return to Ravnica
Released Oct 5, 2012
The first Pioneer-legal set. Five guilds (Azorius, Izzet, Rakdos, Golgari, Selesnya) and their mechanics, plus Cyclonic Rift.
Magic 2013
Released Jul 13, 2012
The core set with new legends, Krenko and Talrand among them, and exalted back from Alara. The last set before Pioneer.
Avacyn Restored
Released May 4, 2012
The end of the first Innistrad block. Soulbond and miracles, plus Craterhoof Behemoth and Cavern of Souls.
Dark Ascension
Released Feb 3, 2012
The second Innistrad set. Undying and fateful hour explained, plus Thalia and Mikaeus, the Unhallowed.
Innistrad
Released Sep 30, 2011
Magic's first gothic horror set and the first double-faced cards. Transform, flashback, morbid and five tribal draft decks.
Magic 2012
Released Jul 15, 2011
The core set where hexproof became a keyword and bloodthirst came back. First printings of Swiftfoot Boots and Grand Abolisher.
New Phyrexia
Released May 13, 2011
Where Phyrexian mana came from, with the five Praetors and Karn Liberated. The end of the Scars block.
Mirrodin Besieged
Released Feb 4, 2011
The Scars block at war, with every card marked Mirran or Phyrexian. Battle cry and living weapon explained.
Scars of Mirrodin
Released Oct 1, 2010
Mirrodin under Phyrexian attack. Infect, proliferate and metalcraft, plus Wurmcoil Engine and Mox Opal.
Magic 2011
Released Jul 16, 2010
The core set with the five Titans, and the first printings of Preordain and Cultivate.
Rise of the Eldrazi
Released Apr 23, 2010
The Eldrazi wake up. Annihilator, Spawn tokens, level up and rebound, and Kozilek and Ulamog for Commander.
Worldwake
Released Feb 5, 2010
The second Zendikar set. Multikicker, the five manlands, and Jace, the Mind Sculptor and Stoneforge Mystic.
Zendikar
Released Oct 2, 2009
Where landfall came from, plus quests, traps and Allies. The set that printed the five enemy fetchlands.
Magic 2010
Released Jul 17, 2009
The first core set with a year in its name and new cards in it, and the release that took combat damage off the stack.
Alara Reborn
Released Apr 30, 2009
The only expansion where all 145 cards are multicolored, and where cascade came from. Bloodbraid Elf, Maelstrom Pulse and the shard legends.
Conflux
Released Feb 6, 2009
The middle set of the Alara block, where the five shards start colliding. Domain, basic landcycling and the cards Commander still uses, like Path to Exile and Exotic Orchard.
Shards of Alara
Released Oct 3, 2008
Five three-color shards, the tri-lands and the first mythic rares, with Sharuum, Kresh and Rafiq.
Eventide
Released Jul 25, 2008
The end of the Shadowmoor block: enemy-color hybrid, retrace and the enemy filter lands.
Shadowmoor
Released May 2, 2008
Lorwyn turned dark: 110 hybrid cards, wither, persist, conspire and the allied filter lands.
Morningtide
Released Feb 1, 2008
The second Lorwyn block set: class tribes, kinship, prowl, Bitterblossom and Vendilion Clique.
Lorwyn
Released Oct 12, 2007
The set that introduced planeswalkers, on a tribal plane of Kithkin, Faeries and Elementals.
Tenth Edition
Released Jul 13, 2007
The last numbered core set and the first core set with legendary creatures.
Future Sight
Released May 4, 2007
The end of the Time Spiral block: futureshifted cards and the first deathtouch, lifelink and delve keywords.
Planar Chaos
Released Feb 2, 2007
The Time Spiral block's alternate present: familiar effects in new colors, Damnation and Urborg, Tomb of Yawgmoth.
Time Spiral
Released Oct 6, 2006
Magic's nostalgia set: suspend, split second and 121 timeshifted reprints of older cards.
Coldsnap
Released Jul 21, 2006
Ice Age, revisited a decade later: 46 snow cards, ripple, recover and Dark Depths.
Dissension
Released May 5, 2006
The end of the Ravnica block: Azorius, Rakdos and Simic, and the last three shocklands.
Guildpact
Released Feb 3, 2006
The second Ravnica block set: Gruul, Izzet and Orzhov, three shocklands and Niv-Mizzet, the Firemind.
Ravnica: City of Guilds
Released Oct 7, 2005
The first visit to Ravnica: Boros, Selesnya, Golgari and Dimir, hybrid mana and the first four shocklands.
Ninth Edition
Released Jul 29, 2005
The second modern-frame core set, with Fellwar Stone, Phyrexian Arena and the enemy painlands.
Saviors of Kamigawa
Released Jun 3, 2005
The end of the Kamigawa block: channel, epic, sweep and a set built on hand size.
Betrayers of Kamigawa
Released Feb 4, 2005
The second Kamigawa block set: ninjutsu, offering and Umezawa's Jitte.
Champions of Kamigawa
Released Oct 1, 2004
The first Kamigawa block set: Spirits, Arcane, splice, flip cards and 75 legendary cards.
Fifth Dawn
Released Jun 4, 2004
The end of the Mirrodin block: sunburst, the first scry cards, Eternal Witness and Crucible of Worlds.
Darksteel
Released Feb 6, 2004
The second Mirrodin block set: indestructible, modular, Skullclamp and the first two Swords.
Mirrodin
Released Oct 2, 2003
The metal plane: Equipment, affinity, imprint, the Modern-banned artifact lands, and Lightning Greaves.
Eighth Edition
Released Jul 28, 2003
The core set that introduced the modern card frame and the first set in Modern.
Scourge
Released May 26, 2003
The end of the Onslaught block: storm, landcycling, Temple of the False God and two five-color legends.
Legions
Released Feb 3, 2003
The set where every card is a creature. Amplify, provoke, Akroma, Angel of Wrath and Seedborn Muse.
Onslaught
Released Oct 7, 2002
Morph, creature-type tribes and the first five fetchlands.
Judgment
Released May 27, 2002
The white-and-green end of the Odyssey block. The Wishes, the Incarnations and Mirari's Wake.
Torment
Released Feb 4, 2002
The black-heavy second Odyssey block set. Madness, Cabal Coffers and Chainer, Dementia Master.
Odyssey
Released Oct 1, 2001
The first Odyssey block set: threshold, flashback, the filter lands and Entomb.
Apocalypse
Released Jun 4, 2001
The end of the Invasion block and the Weatherlight Saga, built on enemy color pairs. The enemy painlands, Fire // Ice and Phyrexian Arena.
Seventh Edition
Released Apr 11, 2001
The last core set in the original frame and the first core set with premium foils.
Planeshift
Released Feb 5, 2001
The second Invasion block set: gating creatures, Terminate and Diabolic Intent.
Invasion
Released Oct 2, 2000
Phyrexia invades Dominaria in Magic's first multicolor set. Kicker, domain, the first split cards and 15 legends.
Prophecy
Released Jun 5, 2000
The last Masques block set, the rhystic cards, five Spellshaper legends and the first Rhystic Study.
Nemesis
Released Feb 14, 2000
The second Masques block set: fading, Daze, Skyshroud Claim and Lin Sivvi's Rebels.
Mercadian Masques
Released Oct 4, 1999
Mercadia, Rebels, Mercenaries and Spellshapers, and the first expansion with no Reserved List cards.
Urza's Destiny
Released Jun 7, 1999
The last Urza block set and the last expansion with Reserved List cards. Thran Dynamo and Urza's Incubator.
Classic Sixth Edition
Released Apr 21, 1999
The core set released with the Sixth Edition rules and the stack, rebuilt around Mirage block cards.
Urza's Legacy
Released Feb 15, 1999
The second Urza block set, with Tinker, Memory Jar, Grim Monolith and Frantic Search.
Urza's Saga
Released Oct 12, 1998
The first Urza block set: cycling, echo, Gaea's Cradle, Tolarian Academy and the combo cards behind Combo Winter.
Exodus
Released Jun 15, 1998
The end of the Tempest block, and the source of Survival of the Fittest, Oath of Druids, Recurring Nightmare and City of Traitors.
Stronghold
Released Mar 2, 1998
The second Tempest block set: Sliver Queen, Mox Diamond, Grave Pact and six more Slivers.
Tempest
Released Oct 14, 1997
Rath, the first Slivers, shadow, buyback and licids. Reanimate, Ancient Tomb and Lotus Petal.
Weatherlight
Released Jun 9, 1997
The last Mirage block set and the start of the Weatherlight Saga. Mind Stone, Buried Alive and Gemstone Mine.
Fifth Edition
Released Mar 24, 1997
The biggest core set yet at 434 cards, bringing in Ice Age and Chronicles cards and dropping Swords to Plowshares.
Visions
Released Feb 3, 1997
The second Mirage block set: no legends, but Vampiric Tutor, Natural Order, Necromancy and Teferi's Puzzle Box.
Mirage
Released Oct 8, 1996
Jamuraa, phasing and flanking, and the instant tutors. Rampant Growth's first printing and more Reserved List cards than any other set.
Alliances
Released Jun 10, 1996
The second Ice Age block set, and where Force of Will and the other four pitch spells came from. Arcane Denial and Phelddagrif too.
Homelands
Released Oct 1, 1995
A small gothic expansion on Ulgrotha with 14 legends, Baron Sengir among them, and a low-powered reputation.
Renaissance
Released Aug 1, 1995
French and German reprints of the 122 expansion cards Fourth Edition added, and their Italian counterpart, Rinascimento.
Chronicles
Released Jul 1, 1995
The first reprint set, drawn from the four early expansions, and the release usually cited as the reason the Reserved List exists.
Ice Age
Released Jun 3, 1995
Snow lands, cumulative upkeep and the first five painlands, plus Brainstorm and Necropotence. The start of the Ice Age block.
Fourth Edition
Released Apr 1, 1995
The core set that cut the dual lands and Sol Ring and added 122 expansion cards. The first set in the Premodern format.
Fallen Empires
Released Nov 1, 1994
Warring factions of Thrulls, Thallids and Homarids, most commons in several arts, and two famous Pauper-banned commons.
The Dark
Released Aug 1, 1994
A small, bleak Dominaria expansion with no new keywords and three cards still everywhere: Blood Moon, Maze of Ith and Fellwar Stone.
Legends
Released Jun 1, 1994
Where legendary creatures came from, and the five Elder Dragons that gave Elder Dragon Highlander its name. Mana Drain, Moat and 72 Reserved List cards.
Revised Edition
Released Apr 11, 1994
The third core set: no Power Nine, cards from Arabian Nights and Antiquities, and the last tournament-legal dual lands. Covers Foreign Black Border and Summer Magic too.
Antiquities
Released Mar 4, 1994
The artifact expansion set during Urza and Mishra's war. The three Urza lands, Mishra's Workshop, Strip Mine and Ashnod's Altar.
Arabian Nights
Released Dec 17, 1993
Magic's first expansion, drawn from the Thousand and One Nights. City of Brass, Bazaar of Baghdad, Library of Alexandria and the cards banned everywhere.
Unlimited Edition
Released Dec 1, 1993
Beta's card list with a white border, and the last core set with the Power Nine. How it differs from Beta and where its cards are legal.
Limited Edition Beta
Released Oct 4, 1993
The second printing of the first card list: Volcanic Island and Circle of Protection: Black added, a third basic land art, and square corners.
Limited Edition Alpha
Released Aug 5, 1993
Magic's first printing, with the Power Nine, nine of the ten dual lands and the rounded corners that tell it apart. What it holds and where it is legal.
Modern & Eternal
Sets that skipped Standard by design rather than rotating out of it. Some went straight to Modern, most were eternal-only from the start, and none of them ever had a Standard legality to lose. Two are further out than that: Unsanctioned is silver-bordered and legal in no sanctioned format at all, and Unfinity shipped a legal half where the stamp on each card decides.
Foundations Jumpstart
Released Nov 15, 2024
The Jumpstart sold beside Foundations: 46 themes, 56 new cards, no deckbuilding.
Mystery Booster 2
Released Aug 2, 2024
A chaos-draft booster of reprints, plus 121 playtest cards that are legal nowhere.
Assassin's Creed
Released Jul 5, 2024
A smaller Modern-legal Universes Beyond release, and the debut of freerunning. Predates the policy that made crossover sets Standard-legal.
Modern Horizons 3
Released Jun 14, 2024
Straight into Modern, skipping Standard by design. Energy, Eldrazi and modified, plus the set that reshaped Modern on arrival.
Magic: The Gathering Fallout
Released Mar 8, 2024
Four Commander decks and no booster set. Rad counters, Junk tokens, and the release that brought energy back.
Ravnica: Clue Edition
Released Feb 23, 2024
A Magic murder mystery in a box, two weeks after Karlov Manor. Both win conditions explained, and thirty new eternal-legal cards.
Ravnica Remastered
Released Jan 12, 2024
Every Ravnica visit reprinted as one ten-guild draft, with all ten shock lands.
Magic: The Gathering Doctor Who
Released Oct 13, 2023
Four Commander decks and no booster set at all. Time travel, Doctor's companion and villainous choice explained.
Commander Masters
Released Aug 4, 2023
A reprint set drafted two cards at a time toward a hundred-card deck. Ten archetypes, four precons, and no Standard legality at any point.
The Lord of the Rings: Tales of Middle-earth
Released Jun 23, 2023
Magic's first trip to Middle-earth, and the set The Hobbit follows up on directly. The Ring tempts you, Ring-bearer and amass Orc Army, all Modern-legal rather than Standard.
Dominaria Remastered
Released Jan 13, 2023
Cards from every era of Dominaria reprinted as one draft set, with retro-frame versions.
Jumpstart 2022
Released Dec 2, 2022
The second Jumpstart: 46 themes, 51 new cards, and the same two-packs-and-play format. Its new cards skip Standard, Pioneer and Modern.
Starter Commander Decks
Released Dec 2, 2022
Five two-color reprint precons for new Commander players: Isperia, Gisa and Geralf, Kardur, Atarka and Emmara.
Magic: The Gathering Warhammer 40,000
Released Oct 7, 2022
Four Commander decks and no booster set, and the debut of squad and ravenous.
Unfinity
Released Oct 7, 2022
The first un-set with a legal half. Attractions and stickers, and how the acorn and oval stamps decide what you can play.
Double Masters 2022
Released Jul 8, 2022
Two rares in every pack and nothing but reprints, which makes the legality question per card rather than per set.
Commander Legends: Battle for Baldur's Gate
Released Jun 10, 2022
A draftable Commander set on Faerun, and where Backgrounds came from. The initiative and the Undercity explained.
Universes Within
Released Mar 3, 2022
Thirty in-universe versions of Universes Beyond Secret Lair cards, legal in Commander, Legacy and Vintage.
Innistrad: Double Feature
Released Jan 28, 2022
Midnight Hunt and Crimson Vow reprinted together in black and white, drafted as one set.
Modern Horizons 2
Released Jun 18, 2021
Straight into Modern, skipping Standard by design, and the set that reshaped the format on arrival. No signature new keyword, which is the point.
Commander 2021
Released Apr 23, 2021
Five decks, one per Strixhaven college, all enemy color pairs. Also the release where learn does almost nothing without a house rule.
Time Spiral Remastered
Released Mar 19, 2021
The Time Spiral block reprinted, with 121 old-frame timeshifted cards. The first Remastered set.
Commander Legends
Released Nov 20, 2020
The first Magic set drafted into Commander decks. Encore, partner on forty legends, and the 60-card singleton rule that makes it work.
The List
Released Sep 26, 2020
The pool of reprints, marked with a planeswalker symbol, that has turned up in some booster slots since 2020.
Double Masters
Released Aug 7, 2020
The first double-rare Masters set, two years before Double Masters 2022. All reprints, so legality is a per-card question.
Jumpstart
Released Jul 17, 2020
Forty-six themed packs with their lands already in them. Shuffle two together and play, no deckbuilding. Its new cards skip Standard, Pioneer and Modern.
Commander 2020
Released May 15, 2020
Five decks set on Ikoria, the first Commander year tied to an expansion rather than sitting beside one. Every deck and its commander.
Unsanctioned
Released Feb 29, 2020
Five 30-card silver-bordered decks, shuffled two at a time. Legal in no sanctioned format, Commander included, and what rule zero actually offers instead.
Commander 2019
Released Aug 23, 2019
Four precons with no booster set, each built on a returning keyword: morph, flashback, madness and populate.
Modern Horizons
Released Jun 14, 2019
The set that started the line, printing straight into Modern. Forty-four returning mechanics and not one new keyword, with snow as the theme it is remembered for.
Ultimate Masters
Released Dec 7, 2018
Sold as the last Masters set, with a foil box topper in every box and a card pool aimed at Modern and Legacy.
Commander 2018
Released Aug 10, 2018
The planeswalker commander year: four decks, each led by a planeswalker allowed in the command zone.
Battlebond
Released Jun 8, 2018
Magic's only set built for Two-Headed Giant. Assist, partner with and friend or foe, plus why Commander players care.
Commander Anthology Volume II
Released Jun 8, 2018
A second box of four reprinted Commander decks, including Atraxa's Breed Lethality. No new cards.
Masters 25
Released Mar 16, 2018
The 25th-anniversary reprint set, with at least one card drawn from every set printed to that point.
Iconic Masters
Released Nov 17, 2017
An all-reprint set of iconic creatures: the Praetors, the Kamigawa Dragons and Avacyn. Legality is per card.
Commander 2017
Released Aug 25, 2017
Four typal precons: The Ur-Dragon, Edgar Markov, Arahbo and Inalla. Where eminence came from.
Commander Anthology
Released Jun 9, 2017
Four earlier Commander precons reprinted in one box, led by Kaalia, Derevi, Freyalise and Meren. No new cards.
Modern Masters 2017
Released Mar 17, 2017
The last Modern Masters: fetchlands, Liliana of the Veil and Cavern of Souls, all reprints.
Commander 2016
Released Nov 11, 2016
Five four-color precons led by Atraxa, Yidris, Breya, Saskia and Kynaios and Tiro. Where partner came from.
Conspiracy: Take the Crown
Released Aug 26, 2016
The second multiplayer draft set, where the monarch and goad came from.
Eternal Masters
Released Jun 10, 2016
The first Masters set for eternal formats: Force of Will, Wasteland, Mana Crypt. Legality is per card.
Commander 2014
Released Nov 7, 2014
Five mono-colored precons, each led by a planeswalker that can be your commander. The first time the rule bent that way.
Conspiracy
Released Jun 6, 2014
The first multiplayer draft set, with conspiracies, draft-matters cards and voting. Marchesa and Council's Judgment.
Commander 2013
Released Nov 1, 2013
Five shard-colored precons led by Oloro, Derevi, Jeleva, Marath and Prossh, plus tempting offer and Toxic Deluge.
Modern Masters
Released Jun 7, 2013
The first Masters set: all reprints of Modern-legal cards, drafted like a regular set. Legality is per card.
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