Card Spotlight

Azula, Cunning Usurper

A 5-mana Dimir legend from Avatar: The Last Airbender that forces an opponent to exile their own creature and a graveyard card on entry — and lets you cast either, at flash speed, off any color of mana.

Strategies it goes well with

  • Theft and graveyard hate decks. Removing a creature and a graveyard card from one opponent in a single ETB is both a tempo play and real disruption against reanimator strategies.
  • Dimir value control. Two potential free casts off any mana color is a strong value swing for a control deck already looking to grind out card advantage.
  • Political and multiplayer targeting. Choosing which opponent to hit lets a deck punish whoever is furthest ahead without committing to a board wipe.

How it does in Commander

As the commander

As the commander, repeated access to the ETB via blink or recursion effects turns Azula into a recurring source of both disruption and free spells, which rewards a Dimir value shell built to reuse enter-the-battlefield triggers.

In the 99

A strong value and disruption piece on its own even without a blink package, since a single copy of the ETB is already a real two-for-one against most boards.

Formats it's strong in

  • Dimir control and value decks. The card is a self-contained two-for-one that fits naturally into any grindy blue-black shell.
  • Multiplayer pods. Choosing a target lets it punish the most threatening opponent specifically, which is a political tool a two-player format doesn't offer.

Formats it's weak in

  • Decks facing empty boards or graveyards. Against an opponent with no creatures and nothing in the graveyard, the ETB does far less than its full potential.
  • Very fast, low-interaction pods. A five-mana value creature is a step behind a two-card infinite combo, so it's a poor fit for the fastest tables.

Synergistic cards

  • Ghostly Flicker — Blinks Azula for a second copy of the ETB, doubling the theft and reanimation in one turn.
  • Deadeye Navigator — A repeatable blink engine that turns Azula's ETB into a recurring source of disruption and free spells.
  • Any strong opposing creature — The bigger the threat an opponent is running, the more valuable it is to exile and later cast it yourself.
  • Cyclonic Rift — Clears the way for Azula's stolen creature to attack unopposed after it's cast back in.

Is it worth the price?

As a recent-set card, Azula is inexpensive and a reasonable pickup for any Dimir value or blink-focused deck — worth trying at a low cost.