Card Spotlight

Dramatic Reversal

A 2-mana blue instant that untaps all nonland permanents you control. Imprinted on Isochron Scepter with nonland mana sources making three or more mana, it repeats for unlimited mana.

Dramatic Reversal

Commander Spotlight

Dramatic Reversal ↗

A 2-mana blue instant that untaps all nonland permanents you control. Imprinted on Isochron Scepter with nonland mana sources making three or more mana, it repeats for unlimited mana.

Strategies it goes well with

  • The Isochron Scepter loop. Each pass costs {2} and untaps everything, so nonland sources making three or more mana net at least one mana per pass. The mana is colored if the rocks or dorks make colored mana.
  • Storm count and cast triggers. Each copy from the Scepter is cast, so every pass adds to the storm count and triggers cards like Aetherflux Reservoir.
  • A one-shot ritual. Cast from hand after tapping your rocks, it untaps them for another round of mana. If the untapped nonland sources make three or more mana, it is a net gain, and it also untaps creatures that attacked.

How it does in Commander

As the commander

Dramatic Reversal is an instant, so it can never be a commander. It is played in the 99 of blue decks, almost always next to Isochron Scepter.

In the 99

It belongs in blue decks running a dense package of mana rocks, ideally with Isochron Scepter and a way to spend unlimited mana. Without the Scepter it is a modest ritual that depends on how many rocks you have out.

Formats it's strong in

  • cEDH and Bracket 4 rock-heavy decks. Those decks already run Sol Ring, Mana Vault and similar rocks, so the Scepter loop is a combo assembled from cards that are in the deck anyway.
  • Blue artifact decks. More nonland mana sources means more mana per pass, and more mana when Reversal is cast as a plain ritual.

Formats it's weak in

  • Decks with few mana rocks. Below three mana from nonland sources, the Scepter loop does not net mana, and the card untaps very little on its own.
  • Bracket 1 to 3 tables. With Isochron Scepter in the deck it is a fast two-card infinite, which those brackets either exclude or limit to the late game.

Synergistic cards

Is it worth the price?

Dramatic Reversal is inexpensive. It has been reprinted at common, most recently in Avatar: The Last Airbender Eternal, and the regular printings sell for very little. It is an easy card to own if you are building the Scepter combo.

Frequently asked questions

How does the Dramatic Reversal and Isochron Scepter combo work?

Imprint Dramatic Reversal on Isochron Scepter as the Scepter enters. Tap your mana rocks and dorks, pay {2} and tap the Scepter to cast a copy of the Reversal, and the copy untaps the Scepter and every rock and dork. If those nonland sources make three or more mana, you end each pass with at least one more mana than you started, and you can repeat it as often as you like.

How do you spot the Scepter combo before it goes off?

Imprinted cards are exiled face up, so the moment the Scepter resolves you can see Dramatic Reversal under it. From there, count the player's nonland mana sources. If they make three or more mana, the combo is live, and the window to act is before they untap with the Scepter, or in response to the Scepter's activation.

Is the Dramatic Reversal combo a two-card combo for brackets?

Most tables treat it as one, because the mana rocks it needs are already in any deck that runs it. Neither card is a Game Changer, but Wizards' bracket rules keep two-card infinite combos out of Brackets 1 and 2 and early-game ones out of Bracket 3. A deck running this pair with a fast rock package belongs in Bracket 4 or 5.