Card Spotlight
A 3-mana Orzhov Ninja from Teenage Mutant Ninja Turtles that can Sneak in for {2}{W}{B}, and returns a creature from the graveyard when it deals combat damage. If you paid the Sneak cost, the creature goes straight to the battlefield.
Commander Spotlight
Karai, Future of the Foot ↗
A 3-mana Orzhov Ninja from Teenage Mutant Ninja Turtles that can Sneak in for {2}{W}{B}, and returns a creature from the graveyard when it deals combat damage. If you paid the Sneak cost, the creature goes straight to the battlefield.
See Karai, Future of the Foot's full stats and printings →
It's a reasonable budget commander for an Orzhov reanimator-and-evasion deck, though its full upside depends on consistently having an unblocked attacker to Sneak with, which makes it work better in a 99 built specifically to support that line.
A flexible recursion piece in any black-white deck, doing fine work as simple card advantage even in decks not built around the Sneak cost specifically.
Throat Slitter ↗
A black ninjutsu creature that uses the same unblocked attackers Karai's Sneak cost wants, and destroys a nonblack creature when it connects.
Reassembling Skeleton ↗
A creature happy to be in the graveyard, giving Karai a cheap, repeatable reanimation target.
Aphotic Wisps ↗
For {B}, a creature gains fear and you draw a card, so an attacker can get through unblocked for the Sneak cost unless the defender has an artifact or black creature to block.
Any evasive attacker ↗
Karai's whole upside depends on having something unblocked to feed her Sneak cost, so evasion support directly raises her ceiling.
As a recent-set card, Karai, Future of the Foot is inexpensive and a low-risk pickup for an Orzhov reanimator or evasion-focused deck.
Cast normally for {1}{W}{B}, her combat damage trigger returns a creature card from the graveyard to hand. If you pay her Sneak cost of {2}{W}{B} by returning an unblocked attacker to hand during the declare blockers step, she enters tapped and attacking, and that same trigger returns the creature straight to the battlefield instead. That is a full reanimation rather than card advantage.
An Orzhov reanimator or ninjutsu-style deck that's already filling its graveyard and wants a cheap, repeatable way to bring creatures back. It is best in a deck running evasive attackers to Sneak in with, since that is what enables the full reanimation mode.
Yes. Even cast normally, returning a creature from the graveyard to hand on combat damage is solid recursion for three mana, so it's a reasonable include even in a deck not built around the Sneak cost specifically.