Azor, the Lawbringer card art

Azor, the Lawbringer

Legendary Creature — Sphinx MV 6

Tracked across real Commander games played through TurnZero HQ.

What it does

Flying

When Azor enters, each opponent can't cast instant or sorcery spells during that player's next turn.

Whenever Azor attacks, you may pay X. If you do, you gain X life and draw X cards.

Combos with Azor, the Lawbringer

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

One official ruling, as Wizards published it.

  • 2018-01-19

    If multiple effects say that an opponent can't cast instant or sorcery spells during that player's next turn, they all apply to the same turn.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Azor, the Lawbringer, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
The Ur-Sphinx 1 0 —

Colors it shows up in

  • Esper 1 deck

Every version of Azor, the Lawbringer

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Azor, the Lawbringer — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.