Barroom Brawl card art

Barroom Brawl

Sorcery MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.

Rulings

6 official rulings, in the order Wizards published them.

  • 2022-06-10

    Each copy of Barroom Brawl also includes the opportunity to create a copy, so as long as there are legal targets available and the copies keep successfully resolving, the brawl can continue.

  • 2022-06-10

    If the opponent to your left chooses to copy Barroom Brawl but not change its targets, both targets will probably be illegal as the copy tries to resolve (at a minimum, both targets would have to survive and switch controllers in response to still be legal targets for the copy), and the player to their left will not be able to copy it.

  • 2022-06-10

    If both targets are illegal as Barroom Brawl attempts to resolve, it does nothing. No copy will be created.

  • 2022-06-10

    In a two-player game, the other player is the opponent to your left.

  • 2022-06-10

    The opponent to your left may choose the creature they control that was part of the original fight as the first target for their copy, even if it would die after the original spell is done resolving. If it does die, however, it will be an illegal target as the copy tries to resolve.

  • 2022-06-10

    If one target is legal and the other is not legal as Barroom Brawl resolves, neither creature will deal damage. However, the opponent to your left may still choose to copy Barroom Brawl.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Barroom Brawl, whatever its commander.

Decks running it 1
Games played 2
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Samut, Voice of Dissent 1 2 —

Colors it shows up in

  • Naya 1 deck

Barroom Brawl price history

The Commander Legends: Battle for Baldur's Gate #217 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.21▼ $0.03 (12.5%)
Low $0.19 · High $0.24Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Nov 11, 2026$0.21$0.33
Nov 5, 2026$0.21$0.33
Oct 31, 2026$0.21$0.34
Oct 30, 2026$0.19$0.34
Oct 29, 2026$0.21$0.33
Oct 22, 2026$0.22$0.33
Oct 21, 2026$0.24$0.33
Oct 20, 2026$0.24$0.32
Oct 19, 2026$0.23$0.32
Oct 14, 2026$0.23$0.33
Oct 10, 2026$0.22$0.33
Oct 5, 2026$0.21$0.33
Sep 29, 2026$0.20$0.33
Sep 28, 2026$0.24$0.33

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Barroom Brawl

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Barroom Brawl. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.