Battle of Hoover Dam card art

Battle of Hoover Dam

Enchantment MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

As this enchantment enters, choose NCR or Legion.

• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.

• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.

Combos with Battle of Hoover Dam

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Basking Broodscale Infinite
    • Infinite +1/+1 counters on a creature
    • Infinite colorless mana
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Ulasht, the Hate Seed Ashnod's Altar Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite +1/+1 counters on creatures you control
    See the steps on Commander Spellbook →
  • Animation Module Ashnod's Altar Infinite
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite colorless mana
    • Infinite +1/+1 counters on creatures you control
    See the steps on Commander Spellbook →
  • Triskelavus Ashnod's Altar Infinite
    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite +1/+1 counters on creatures you control
    • Infinite damage
    See the steps on Commander Spellbook →
  • Ghave, Guru of Spores Ashnod's Altar Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite +1/+1 counters on creatures you control
    See the steps on Commander Spellbook →
  • Ulasht, the Hate Seed Utopia Mycon Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    See the steps on Commander Spellbook →
  • Ghave, Guru of Spores Utopia Mycon Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

5 official rulings, in the order Wizards published them.

  • 2024-03-08

    Finality counters aren’t keyword counters, and a finality counter doesn’t give any abilities to the permanent it’s on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

  • 2024-03-08

    If you somehow control Battle of Hoover Dam and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it), it has neither of the two triggered abilities.

  • 2024-03-08

    Multiple finality counters on a single permanent are redundant.

  • 2024-03-08

    Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

  • 2024-03-08

    Finality counters don’t stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner’s hand from the battlefield, it does so normally.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Battle of Hoover Dam, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Caesar, Legion's Emperor 1 0 —

Colors it shows up in

  • Mardu 1 deck

Battle of Hoover Dam price history

The Fallout #11 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.30▲ $0.02 (7.1%)
Low $0.28 · High $0.35Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 26, 2026$0.30$0.37
Oct 24, 2026$0.31$0.37
Oct 23, 2026$0.33$0.37
Oct 17, 2026$0.34$0.37
Oct 10, 2026$0.35$0.37
Oct 8, 2026$0.34$0.37
Oct 6, 2026$0.33$0.37
Oct 5, 2026$0.34$0.36
Oct 4, 2026$0.33$0.36
Oct 2, 2026$0.32$0.36
Oct 1, 2026$0.33$0.36
Sep 29, 2026$0.32$0.36
Sep 28, 2026$0.28$0.36

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Battle of Hoover Dam

4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Battle of Hoover Dam. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.