Blood Money card art

Blood Money

Sorcery MV 7

Tracked across real Commander games played through TurnZero HQ.

What it does

Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.

Rulings

One official ruling, as Wizards published it.

  • 2022-06-10

    If a creature isn't destroyed this way for some reason, such as having indestructible or being regenerated, Blood Money's controller will not create a Treasure token for it.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Blood Money, whatever its commander.

Decks running it 3
Games played 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Chevill, Bane of Monsters 1 0
Deadpool, Trading Card 1 0

Colors it shows up in

  • Golgari 1 deck
  • Rakdos 1 deck

Every version of Blood Money

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Blood Money — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.