Celestial Armor card art

Celestial Armor

Artifact — Equipment MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Flash (You may cast this spell any time you could cast an instant.)

When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.

Equipped creature gets +2/+0 and has flying.

Equip 3 ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)

Rulings

2 official rulings, in the order Wizards published them.

  • 2024-11-08

    If a creature gains hexproof in response to a spell or ability controlled by an opponent that only targets that creature, then when that spell or ability tries to resolve, all of its targets will be illegal. As a result, that spell or ability won't resolve and none of its effects will happen.

  • 2024-11-08

    Attaching Celestial Armor to a creature that has already been blocked won't cause it to become unblocked, even if one or more of the blocking creatures don't have flying or reach.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Celestial Armor, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Lightning, Army of One 1 0 —

Colors it shows up in

  • Boros 1 deck

Every version of Celestial Armor

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Celestial Armor. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.