Chandra, Hope's Beacon
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.
+2: Add two mana in any combination of colors.
+1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.
−X: Chandra deals X damage to each of up to two targets.
Combos with Chandra, Hope's Beacon
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Errant, Street Artist Dramatic Reversal Infinite
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite untap of nonland permanents you control
- Tamiyo, Collector of Tales Flicker Infinite
- Infinite magecraft triggers
- Infinite storm count
- Spelljack Displacer Kitten Infinite
- Infinite magecraft triggers
- Infinite storm count
- Narset's Reversal Frantic Search Displacer Kitten Infinite
- Infinite draw triggers
- Infinite looting
- Near-infinite damage
- Near-infinite magecraft triggers
- Near-infinite mana lands you control can produce
- Near-infinite storm count
- Narset's Reversal Brass's Bounty Displacer Kitten Infinite
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite damage
- Infinite magecraft triggers
- Infinite storm count
- Infinite Treasure tokens
- The Chain Veil Chandra, Bold Pyromancer Tezzeret the Seeker Infinite
- Infinite activations of most planeswalkers
- Infinite damage
- Infinite mana artifacts you control can produce
- Infinite untap of artifacts you control
- The Chain Veil Chandra, Bold Pyromancer Teferi, Who Slows the Sunset Infinite
- Infinite activations of most planeswalkers
- Infinite colored mana
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana permanents you control can produce
- The Chain Veil Chandra, Bold Pyromancer Ral Zarek Infinite
- Infinite activations of most planeswalkers
- Infinite damage
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
8 official rulings, in the order Wizards published them.
- 2023-04-14
If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
- 2023-04-14
If the spell that's copied is modal (that is, it includes a choice from a bulleted list of effects), the copy will have the same mode. A different mode can't be chosen.
- 2023-04-14
A copy of a spell is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
- 2023-04-14
For the second loyalty ability, the spell you cast must be an instant or sorcery spell, although the exiled card doesn't necessarily have to be. For example, if you exile a creature card that has an Adventure, you can cast that Adventure spell.
- 2023-04-14
You can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
- 2023-04-14
The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
- 2023-04-14
If the spell that's copied has an X whose value was determined as it was cast, the copy will have the same value of X.
- 2023-04-14
If you copy a spell, you control the copy. It will resolve before the original spell does.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Chandra, Hope's Beacon, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Chandra, Fire of Kaladesh | 1 | 0 | — |
| Commodore Guff | 1 | 0 | — |
Colors it shows up in
- Mono-Red 1 deck
- Jeskai 1 deck
Every version of Chandra, Hope's Beacon
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $2.97
- Foil
- $3.14

Promo
March of the Machine Promos
- Normal
- $2.08
- Foil
- $2.39

Promo
March of the Machine Promos
- Foil
- $4.75

Borderless
- Normal
- $3.28
- Foil
- $4.18
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Chandra, Hope's Beacon — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.