City on Fire
Tracked across real Commander games played through TurnZero HQ.
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What it does
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
Combos with City on Fire
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Malignus Terror of the Peaks Infinite
- Near-infinite damage
- Target opponent loses the game
- Vigor Triskelion Infinite
- Infinite damage
- Infinite +1/+1 counters on creatures you control
- Malignus Burning Anger Infinite
- Target player loses the game on each of your turns
- Near-infinite damage
- Heartless Hidetsugu Pariah's Shield Infinite
- Each opponent loses the game
- Near-infinite damage
- Toralf, God of Fury // Toralf's Hammer Deathless Angel Infinite
- Infinite damage to one opponent
- Minsc & Boo, Timeless Heroes Malignus Infinite
- Near-infinite damage to one opponent
- Target opponent loses the game
- Phyrexian Vindicator Martyrdom Infinite
- Infinite damage to one opponent
- Imodane, the Pyrohammer Zada, Hedron Grinder Infinite
- Near-infinite damage
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
9 official rulings, in the order Wizards published them.
- 2023-04-14
If you control two Cities on Fire, damage dealt by sources you control will be multiplied by 9. If you control three, it will be multiplied by 27, and so on.
- 2023-04-14
If an effect such as that of Chandra's Pyrohelix asks you to divide damage among targets, you must divide the unmodified damage before tripling it.
- 2023-04-14
While you control City on Fire, if a creature you control with trample would deal combat damage to a blocking creature, you must assign its unmodified damage. For example, a 3/3 creature with trample blocked by a 2/2 creature can have 1 damage assigned to the defending player. It will then deal 6 damage to the blocking creature (2 tripled) and 3 to the defending player (1 tripled).
- 2024-01-12
Tapping a multicolored creature using convoke will pay for 1 or one mana of your choice of any of that creature's colors.
- 2024-01-12
When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
- 2024-01-12
If a creature you control has a mana ability with T in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
- 2024-01-12
Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
- 2024-01-12
You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
- 2024-01-12
Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes City on Fire, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Kuja, Genome Sorcerer // Trance Kuja, Fate Defied | 2 | 0 | — |
| Cosmic Spider-Man | 1 | 0 | — |
| Karlach, Fury of Avernus | 1 | 0 | — |
| Saint Traft and Rem Karolus | 1 | 0 | — |
Colors it shows up in
- Rakdos 2 decks
- Mono-Red 1 deck
- Five-Color 1 deck
- Jeskai 1 deck
Every version of City on Fire
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Secret Lair Drop
- Normal
- $22.66
- Foil
- —

- Normal
- $11.31
- Foil
- $11.98

Promo
March of the Machine Promos
- Normal
- $11.72
- Foil
- $11.36

Promo
March of the Machine Promos
- Foil
- $18.30

Extended Art
- Normal
- $11.42
- Foil
- $11.75
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for City on Fire — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.