Cosmic Intervention card art

Cosmic Intervention

Instant MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.

Foretell 1 (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Combos with Cosmic Intervention

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

7 official rulings, in the order Wizards published them.

  • 2021-02-05

    Once Cosmic Intervention resolves, any “When [this creature] dies” abilities of permanents you control won’t trigger for the rest of the turn because those permanents won’t be put into the graveyard.

  • 2021-02-05

    If a token permanent would be put into a graveyard, it’s exiled and then ceases to exist. It won’t return to the battlefield.

  • 2021-02-05

    If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn’t target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura’s qualities can’t be chosen this way. If there’s nothing legal for the Aura to enchant, it stays in exile.

  • 2021-02-05

    Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.

  • 2021-02-05

    Each permanent that is exiled instead of being put into a graveyard from the battlefield creates its own triggered ability to return itself. Those abilities all trigger at the beginning of the next end step, and you can choose the order in which those abilities will go on the stack. The cards will be returned to the battlefield one at a time as those abilities resolve.

  • 2021-02-05

    If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.

  • 2021-02-05

    Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Cosmic Intervention, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Ranar the Ever-Watchful 1 0 —

Colors it shows up in

  • Azorius 1 deck

Cosmic Intervention price history

The Kaldheim Commander #3 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$4.62▼ $0.50 (9.8%)
Low $4.19 · High $5.37Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Oct 26, 2026$4.62
Oct 25, 2026$4.66
Oct 23, 2026$4.51
Oct 21, 2026$4.37
Oct 20, 2026$4.30
Oct 19, 2026$4.29
Oct 18, 2026$4.30
Oct 16, 2026$4.29
Oct 14, 2026$4.19
Oct 13, 2026$4.21
Oct 12, 2026$4.28
Oct 11, 2026$4.37
Oct 10, 2026$4.51
Oct 9, 2026$5.07
Oct 8, 2026$5.22
Oct 6, 2026$5.36
Oct 5, 2026$5.37
Oct 2, 2026$5.18
Sep 29, 2026$5.21
Sep 28, 2026$5.12

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Cosmic Intervention

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Cosmic Intervention. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.