Cradle Clearcutter
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
Prototype 2 — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
T: Add an amount of equal to this creature's power.
Combos with Cradle Clearcutter
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Voltaic Construct Infinite
- Infinite green mana
- Infinite untap of artifact creatures you control
- Staff of Domination Infinite
- Infinite card draw
- Infinite draw triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
- Infinite green mana
- Arcanis the Omnipotent Tolarian Kraken Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite untap of creatures you control
- Near-infinite mana creatures you control can produce
- Rex, Cyber-Hound Pili-Pala Infinite
- Infinite colored mana
- Marvin, Murderous Mimic Pili-Pala Infinite
- Infinite colored mana
- Experiment Kraj Gilder Bairn Infinite
- Infinite green mana
- Infinite proliferate
- Wirewood Symbiote Mirror Entity Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Infinite green mana
- Infinitely large creatures you control until end of turn
- Temur Sabertooth Hyrax Tower Scout Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures you control
- Infinite blinking of some creatures
- Infinite green mana
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
7 official rulings, in the order Wizards published them.
- 2022-10-14
A prototype card is a colorless card in every zone except the stack or the battlefield, as well as while on the stack or the battlefield if not cast as a prototyped spell. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Blitz Automaton is a colorless creature card with mana value 7. It can't be the target of Recommission, a spell that targets an artifact or creature card with mana value 3 or less in your graveyard.
- 2022-10-14
Casting a prototyped spell isn't the same as casting it for an alternative cost, and an alternative cost may be applied to a spell cast this way. For example, if an effect allows you to cast an artifact card without paying its mana cost, you could either cast Blitz Automaton normally, or as a prototyped spell.
- 2022-10-14
If an effect copies a prototyped spell, that copy (as well as the token it becomes on the battlefield) will have the same characteristics as the prototyped spell. Similarly, if an effect creates a token that's a copy of a prototyped permanent or causes another permanent to become a copy of it, the copy would have the same characteristics as the prototyped permanent.
- 2022-10-14
When casting a prototyped spell, use only its prototype characteristics to determine whether it's legal to cast it. For example, if Blitz Automaton is exiled with the last ability of Chandra, Dressed to Kill, you would be able to cast it for 2 (because it's a red spell), even though you wouldn't be able to cast it as a colorless spell for its normal cost.
- 2022-10-14
The prototype ability functions in any zone that the spell could be cast from. For example, if an effect allows you to cast artifact spells from your graveyard, you could cast a prototyped Blitz Automaton from your graveyard.
- 2022-10-14
When cast as a prototyped spell, that spell has the mana cost, power, and toughness characteristics shown in its colored, secondary text box rather than the normal values of those characteristics. Its color and mana value are determined by that mana cost. The permanent that spell becomes as it resolves has the same characteristics. If the spell leaves the stack in any other way, or the permanent it becomes leaves the battlefield, it immediately resumes using its normal characteristics.
- 2022-10-14
Regardless of how it was cast, a prototype card always has the same name, abilities, types, and so on. Only the mana cost, mana value, color, power, and toughness change depending on whether the card was cast as a prototyped spell.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Cradle Clearcutter, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Acolyte of Bahamut | 1 | 0 | — |
| Renari, Merchant of Marvels | 1 | 0 | — |
Colors it shows up in
- Simic 1 deck
Cradle Clearcutter price history
The The Brothers' War #198 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 13, 2026 | $0.15 | $0.36 |
| Oct 7, 2026 | $0.15 | $0.35 |
| Oct 2, 2026 | $0.16 | $0.35 |
| Oct 1, 2026 | $0.17 | $0.35 |
| Sep 28, 2026 | $0.16 | $0.35 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Cradle Clearcutter
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.
- Normal
- $0.15
- Foil
- $0.36
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Cradle Clearcutter. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.