Deeproot Waters
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Rulings
2 official rulings, in the order Wizards published them.
- 2017-09-29
The ability of Deeproot Waters resolves before the spell that caused it to trigger.
- 2018-01-19
If an effect refers to a "[subtype] spell" or "[subtype] card," it refers only to a spell or card that has that subtype. For example, March of the Drowned is a card that benefits Pirates and features Pirates in its illustration, but it isn't a Pirate card.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Deeproot Waters, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Hakbal of the Surging Soul | 3 | 0 | — |
| Namor the Sub-Mariner | 1 | 0 | — |
Colors it shows up in
- Simic 3 decks
- Mono-Blue 1 deck
Every version of Deeproot Waters
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

The Lost Caverns of Ixalan Commander
- Normal
- $0.26

Ixalan
- Normal
- $0.26
- Foil
- $3.03
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Deeproot Waters — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.