Eject card art

Eject

Instant MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

This spell can't be countered.

Return target nonland permanent to its owner's hand.

Draw a card.

Rulings

One official ruling, as Wizards published it.

  • 2025-06-06

    If the target permanent is an illegal target as Eject tries to resolve, it won't resolve and none of its effects will happen. You won't draw a card.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Eject, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Kotis, the Fangkeeper 1 0 —

Colors it shows up in

  • Sultai 1 deck

Every version of Eject

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Eject. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.