Essence Flux
Tracked across real Commander games played through TurnZero HQ.
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What it does
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Combos with Essence Flux
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Dualcaster Mage Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld Infinite
- Infinite turns
- Lock
- Aurelia, the Warleader Surge to Victory Infinite
- Infinite combat damage
- Infinite combat phases
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite storm count
- Glorious Protector Icewind Stalwart Infinite
- Infinite blinking of most creatures
- Infinite creature ETB
- Infinite creature LTB
- Lagrella, the Magpie Felidar Guardian Infinite
- Infinite blinking
- Infinite creature ETB
- Infinite creature LTB
- Preston, the Vanisher Felidar Guardian Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature tokens
- Infinite landfall triggers
- Infinite blinking of permanents
- Infinite mana lands you control that enter the battlefield untapped can produce
- Exile all nonland permanents opponents control
- Infinite mana lands you control can produce
- Abdel Adrian, Gorion's Ward Invasion of Arcavios // Invocation of the Founders Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Infinite creature tokens
- Infinite blinking of nonland permanents
- Infinite magecraft triggers
- Abdel Adrian, Gorion's Ward Restoration Angel Infinite
- Infinite creature tokens
- Infinite creature ETB
- Infinite creature LTB
- Infinite blinking of nonland permanents
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
4 official rulings, in the order Wizards published them.
- 2016-04-08
Essence Flux checks whether the creature is a Spirit after it has returned from exile.
- 2016-04-08
If a double-faced card is exiled, it will return with its front face up.
- 2016-04-08
If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
- 2016-04-08
Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Essence Flux, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Etrata, the Silencer | 1 | 0 | — |
Colors it shows up in
- Dimir 1 deck
Every version of Essence Flux
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Innistrad Remastered
- Normal
- $1.80
- Foil
- $8.48

Innistrad Remastered
- Normal
- $1.80
- Foil
- $2.05

- Normal
- $1.38

Shadows over Innistrad
- Normal
- $1.79
- Foil
- $5.37
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Essence Flux — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.