Fire Covenant card art

Fire Covenant

Instant MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

As an additional cost to cast this spell, pay X life.

Fire Covenant deals X damage divided as you choose among any number of target creatures.

Combos with Fire Covenant

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

3 official rulings, in the order Wizards published them.

  • 2007-09-16

    If X is 0, the number of targets must also be 0.

  • 2007-09-16

    You must distribute at least 1 damage to each target.

  • 2007-09-16

    You divide the damage as you cast the spell. You can't redistribute the damage if any of the target creatures becomes illegal before the spell resolves.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Fire Covenant, whatever its commander.

Decks running it 3
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Auntie Ool, Cursewretch 3 0 —

Colors it shows up in

  • Jund 3 decks

Every version of Fire Covenant

4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Fire Covenant — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.