Gleaming Splendor
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever an opponent draws their second card each turn, you create a Treasure token.
2: Two target players each draw a card.
Combos with Gleaming Splendor
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Smothering Tithe Anointed Procession Infinite
- Infinite card draw for any number of players
- Infinite draw triggers for any number of players
- Near-infinite Treasure tokens
- Near-infinite colored mana
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Near-infinite artifact sacrifice triggers
- Mind Over Matter Zirda, the Dawnwaker Infinite
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Smothering Tithe Zirda, the Dawnwaker Infinite
- Infinite card draw for any number of players
- Infinite draw triggers for any number of players
- Near-infinite Treasure tokens
- Near-infinite colored mana
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Near-infinite artifact sacrifice triggers
- Smothering Tithe Goldspan Dragon Infinite
- Infinite card draw for any number of players
- Infinite draw triggers for any number of players
- Near-infinite Treasure tokens
- Near-infinite colored mana
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Near-infinite artifact sacrifice triggers
- Mind Over Matter Nykthos, Shrine to Nyx Infinite
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite card draw
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite mana among colors with which you have devotion
- Near-infinite mana permanents you control can produce
- Near-infinite untap of permanents you control
- Mind Over Matter Bloom Tender Infinite
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite card draw
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite mana permanents you control can produce
- Near-infinite untap of permanents you control
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
2 official rulings, in the order Wizards published them.
- 2026-06-29
Gleaming Splendor's activated ability requires two different target players. You cannot target the same player twice with a single activation of the ability.
- 2026-06-29
Gleaming Splendor doesn't need to have been under your control when the first card is drawn for its ability to trigger. As long as you control it when an opponent draws their second card in a turn, that ability will trigger. The ability can trigger only once each turn for each opponent.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Gleaming Splendor, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Bard, King of Dale | 1 | 0 | — |
| Dáin of the Ancient Halls | 1 | 0 | — |
| Pantlaza, Sun-Favored | 1 | 0 | — |
| Thorin, King of Durin's Folk | 1 | 0 | — |
Colors it shows up in
- Boros 2 decks
- Naya 1 deck
- Azorius 1 deck
Every version of Gleaming Splendor
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

The Hobbit
- Normal
- $37.63
- Foil
- $47.63

Inverted
The Hobbit
- Normal
- $91.35
- Foil
- $155.71

Inverted
The Hobbit
- Foil
- $626.13
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Gleaming Splendor — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.