Go Ninja Go
TurnZero HQ hasn't recorded this card in a tracked game yet. Play a night with it and these numbers fill in.
What it does
Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
Combos with Go Ninja Go
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Dualcaster Mage Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Preston, the Vanisher Restoration Angel Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite blinking
- Infinite creature tokens
- Abdel Adrian, Gorion's Ward Repository Skaab Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite blinking of nonland permanents
- Infinite creature tokens
- Infinite death triggers
- Infinite magecraft triggers
- Infinite mana nonland permanents you control that enter the battlefield untapped can produce
- Infinite creature sacrifice triggers
- Infinite storm count
- Abdel Adrian, Gorion's Ward Pinnacle Monk // Mystic Peak Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite blinking of nonland permanents
- Infinite creature tokens
- Infinite magecraft triggers
- Infinite storm count
- Scholar of the Ages Capture of Jingzhou Infinite
- Infinite turns
- Lock
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
2 official rulings, in the order Wizards published them.
- 2026-01-27
Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
- 2026-01-27
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
No tracked games yet
Nobody has played a TurnZero HQ-tracked game with Go Ninja Go so far. Stats appear here as soon as a deck running it finishes a game.
Start trackingGo Ninja Go price history
The Teenage Mutant Ninja Turtles #149 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Nov 6, 2026 | $0.19 | $0.32 |
| Nov 3, 2026 | $0.19 | $0.32 |
| Nov 2, 2026 | $0.18 | $0.32 |
| Oct 30, 2026 | $0.18 | $0.31 |
| Oct 29, 2026 | $0.17 | $0.32 |
| Oct 27, 2026 | $0.18 | $0.32 |
| Oct 25, 2026 | $0.19 | $0.32 |
| Oct 23, 2026 | $0.20 | $0.33 |
| Oct 22, 2026 | $0.19 | $0.33 |
| Oct 19, 2026 | $0.20 | $0.32 |
| Oct 16, 2026 | $0.21 | $0.32 |
| Oct 15, 2026 | $0.21 | $0.31 |
| Oct 14, 2026 | $0.23 | $0.31 |
| Oct 13, 2026 | $0.22 | $0.31 |
| Oct 12, 2026 | $0.23 | $0.31 |
| Oct 10, 2026 | $0.21 | $0.31 |
| Oct 9, 2026 | $0.20 | $0.31 |
| Oct 8, 2026 | $0.19 | $0.31 |
| Oct 7, 2026 | $0.19 | $0.30 |
| Oct 6, 2026 | $0.20 | $0.30 |
| Oct 5, 2026 | $0.20 | $0.33 |
| Oct 4, 2026 | $0.21 | $0.33 |
| Oct 3, 2026 | $0.22 | $0.32 |
| Sep 30, 2026 | $0.24 | $0.32 |
| Sep 29, 2026 | $0.25 | $0.31 |
| Sep 28, 2026 | $0.28 | $0.29 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Go Ninja Go
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.
Teenage Mutant Ninja Turtles
- Normal
- $0.19
- Foil
- $0.32
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Go Ninja Go. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.