Gogo, Master of Mimicry card art

Gogo, Master of Mimicry

Legendary Creature — Wizard MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

XX, T: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0. (Mana abilities can't be targeted.)

Combos with Gogo, Master of Mimicry

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

14 official rulings, in the order Wizards published them.

  • 2025-06-06

    The source of the copy from Gogo's ability is the same as the source of the original ability.

  • 2025-06-06

    Gogo's ability targets an activated or triggered ability that is on the stack and creates one or more additional instances of that ability on the stack. It doesn't cause any object to gain any abilities.

  • 2025-06-06

    Any choices made when the ability resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves. Most notably, if a triggered ability asks its controller to pay a cost, you pay that cost for the copy if you wish to have it paid.

  • 2025-06-06

    If an ability is linked to a second ability, copies of that first ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by the first ability and the copy. For example, if Clive's Hideaway's hideaway ability is copied and two cards are exiled, you may cast both exiled cards without paying their mana costs (assuming you control four or more legendary creatures at that time.)

  • 2025-06-06

    Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keywords (such as prowess) are triggered abilities and will use "when," "whenever," or "at" in their reminder text.

  • 2025-06-06

    Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text.

  • 2025-06-06

    You can't choose to pay any activation costs for the copy. However, effects based on those costs that were paid for the original ability are copied as though those same costs were paid for the copy.

  • 2025-06-06

    The copy will have the same targets as the ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

  • 2025-06-06

    The copy is created on the stack, so it's not "activated." Creating the copy won't cause abilities that trigger when a player activates an ability to trigger. Abilities that say that a triggered ability triggers additional times won't apply to copying a triggered ability.

  • 2025-06-06

    If the ability that's copied has an X whose value was determined as it was activated, the copy will have the same value of X.

  • 2025-06-06

    Gogo's ability can copy any activated or triggered ability on the stack, not just one with targets.

  • 2025-06-06

    The copy will resolve before the original ability does.

  • 2025-06-06

    If the ability has damage divided as it was put onto the stack, the division can't be changed, although the targets receiving that damage still can. The same is true of abilities that distribute counters.

  • 2025-06-06

    If the ability that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. A different mode can't be chosen.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Gogo, Master of Mimicry, whatever its commander.

Decks running it 3
Games played 1
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Ivy, Gleeful Spellthief 1 1
Ezio Auditore da Firenze 1 0
Tivit, Seller of Secrets 1 0

Colors it shows up in

  • Simic 1 deck
  • Esper 1 deck
  • Five-Color 1 deck

Every version of Gogo, Master of Mimicry

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Gogo, Master of Mimicry — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.