Grafted Wargear
Tracked across real Commander games played through TurnZero HQ.
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What it does
Equipped creature gets +3/+2.
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip 0 ({0}: Attach to target creature you control. Equip only as a sorcery.)
Combos with Grafted Wargear
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Cephalid Aristocrat Infinite
- Infinite self-mill
- Cephalid Illusionist Infinite
- Infinite self-mill
- Crackdown Construct Infinite
- Infinitely large creature until end of turn
- Monk Gyatso Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Monk Gyatso Eye of Ugin Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
- One with the Kami Ashnod's Altar Infinite
- Infinite colorless mana
- Infinite creature tokens
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- One with the Kami Phyrexian Altar Infinite
- Infinite colored mana
- Infinite creature tokens
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- One with the Kami Goblin Bombardment Infinite
- Infinite creature tokens
- Infinite damage
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
3 official rulings, in the order Wizards published them.
- 2004-12-01
If your Grafted Wargear somehow ends up on an opponent's creature and it then becomes unattached from that creature, you won't be able to sacrifice that creature because you don't control it.
- 2013-04-15
You may activate this card's equip ability targeting the creature that it is currently attached to, even if it's the only creature you control. Since the equip ability costs zero, you can do this as many times as you like during your main phases, though it generally won't do anything.
- 2020-11-10
Grafted Wargear becomes unattached from the creature it's equipping if you equip it to a new creature, if Grafted Wargear leaves the battlefield, if the equipped creature ceases to be a creature, or if Grafted Wargear ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won't do anything in that case.)
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Grafted Wargear, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Athreos, God of Passage | 1 | 0 | — |
| Lazav, Dimir Mastermind | 1 | 0 | — |
Colors it shows up in
- Dimir 1 deck
- Orzhov 1 deck
Every version of Grafted Wargear
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

- Normal
- $0.38
- Foil
- $0.32

Fifth Dawn
- Normal
- $0.39
- Foil
- $5.84
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Grafted Wargear. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.