Great Intelligence's Plan
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.
Rulings
3 official rulings, in the order Wizards published them.
- 2023-10-13
If a spell or ability requires multiple players to face a villainous choice, the result is a little different from other effects in Magic. In that case, the first player in turn order makes their choice and the action for that choice is performed before the next player makes their choice. Then each of the remaining players repeat this process in turn order.
- 2023-10-13
When a player faces a villainous choice, they first choose one of the two options, then all actions in the chosen option are performed.
- 2023-10-13
A player facing a villainous choice can always choose either option, even if one or both of the options are impossible. For example, if one of the options is to sacrifice a creature, a player who controls no creatures can still choose that option.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Great Intelligence's Plan, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Davros, Dalek Creator | 1 | 0 | — |
Colors it shows up in
- Grixis 1 deck
Every version of Great Intelligence's Plan
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.46
- Foil
- $8.82

- Foil
- $10.17
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Great Intelligence's Plan — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.