Heliod, the Radiant Dawn
Tracked across real Commander games played through TurnZero HQ.
What it does
When Heliod enters, return target enchantment card that isn't a God from your graveyard to your hand.
3U/P: Transform Heliod. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)
You may cast spells as though they had flash.
Spells you cast cost 1 less to cast for each card your opponents have drawn this turn.
Rulings
6 official rulings, in the order Wizards published them.
- 2023-04-14
If a spell you cast has X in its mana cost, you choose the value of X before calculating the spell’s total cost. For example, if a spell’s mana cost is X and your opponents have drawn two cards this turn, you could choose 5 as the value of X and pay 3 to cast the spell.
- 2023-04-14
If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect (such as the one created by Thalia, Guardian of Thraben’s ability), apply those increases before applying cost reductions.
- 2023-04-14
The “as though they had flash” effect applies only to casting spells. It does not, for example, change when you may activate abilities that can be activated “only as a sorcery.”
- 2023-04-14
That ability can’t reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that cost.
- 2023-04-14
The last ability of Heliod, the Warped Eclipse doesn’t change the mana cost or mana value of any spell. It changes only the total cost you pay.
- 2023-04-14
The cost reduction can apply to alternative costs such as flashback costs.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Heliod, the Radiant Dawn, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Bard, King of Dale | 1 | 0 | — |
| Esika, God of the Tree | 1 | 0 | — |
Colors it shows up in
- Azorius 1 deck
- Five-Color 1 deck
Heliod, the Radiant Dawn price history
The March of the Machine #17 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Nov 11, 2026 | $1.54 | $2.90 |
| Nov 10, 2026 | $1.53 | $2.90 |
| Nov 9, 2026 | $1.52 | $2.90 |
| Nov 8, 2026 | $1.53 | $2.90 |
| Nov 7, 2026 | $1.52 | $2.90 |
| Nov 5, 2026 | $1.55 | $2.90 |
| Nov 4, 2026 | $1.54 | $2.90 |
| Nov 3, 2026 | $1.55 | $2.90 |
| Nov 2, 2026 | $1.52 | $2.90 |
| Oct 29, 2026 | $1.54 | $2.90 |
| Oct 27, 2026 | $1.56 | $2.90 |
| Oct 26, 2026 | $1.51 | $2.90 |
| Oct 24, 2026 | $1.57 | $2.90 |
| Oct 23, 2026 | $1.60 | $2.90 |
| Oct 22, 2026 | $1.57 | $2.92 |
| Oct 20, 2026 | $1.64 | $2.92 |
| Oct 18, 2026 | $1.66 | $2.92 |
| Oct 14, 2026 | $1.65 | $2.92 |
| Oct 13, 2026 | $1.59 | $2.92 |
| Oct 12, 2026 | $1.63 | $2.92 |
| Oct 11, 2026 | $1.60 | $2.92 |
| Oct 10, 2026 | $1.50 | $2.92 |
| Oct 9, 2026 | $1.52 | $2.92 |
| Oct 8, 2026 | $1.49 | $2.92 |
| Oct 7, 2026 | $1.46 | $2.92 |
| Oct 6, 2026 | $1.45 | $2.92 |
| Oct 5, 2026 | $1.49 | $2.92 |
| Oct 4, 2026 | $1.54 | $2.92 |
| Oct 3, 2026 | $1.55 | $2.92 |
| Oct 1, 2026 | $1.56 | $2.92 |
| Sep 30, 2026 | $1.53 | $2.92 |
| Sep 29, 2026 | $1.58 | $2.92 |
| Sep 28, 2026 | $1.64 | $2.92 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Heliod, the Radiant Dawn
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $1.54
- Foil
- $2.90
Promo
March of the Machine Promos
- Foil
- $4.91
Showcase
- Normal
- $2.07
- Foil
- $2.83
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Heliod, the Radiant Dawn. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.