Hellish Rebuke
Tracked across real Commander games played through TurnZero HQ.
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What it does
Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
Rulings
5 official rulings, in the order Wizards published them.
- 2021-07-23
If a spell or ability causes another player to gain control of Hellish Rebuke while it is on the stack, permanents controlled by the opponents of that player will gain the ability (probably including permanents you control). However, you're still the player that cast Hellish Rebuke, so the ability will trigger whenever one of those permanents deals damage to you, not the player who controlled Hellish Rebuke as it resolved.
- 2021-07-23
Copies of Hellish Rebuke that weren't cast will give opponents permanents the ability, but that ability won't do anything because no player cast that copy of Hellish Rebuke.
- 2021-07-23
When the triggered ability that Hellish Rebuke grants permanents resolves, if that permanent's controller can't sacrifice it, they will still lose 2 life. Similarly, if they can't lose life, they will still sacrifice the permanent.
- 2021-07-23
If more than one player casts Hellish Rebuke in a turn, some permanents will gain multiple instances of the triggered ability that refer to different players. Each will trigger only for the player who cast the Hellish Rebuke that granted it the ability.
- 2021-07-23
If a player casts more than one Hellish Rebuke in a turn, permanents will gain multiple instances of the triggered ability. Each will trigger and resolve separately. For instance, if you cast Hellish Rebuke twice, each permanent which damaged you will cause its controller to lose 4 life.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Hellish Rebuke, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Prosper, Tome-Bound | 1 | 0 | — |
Colors it shows up in
- Rakdos 1 deck
Hellish Rebuke price history
The Forgotten Realms Commander #26 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Oct 27, 2026 | $3.64 |
| Oct 26, 2026 | $3.71 |
| Oct 25, 2026 | $3.68 |
| Oct 24, 2026 | $3.71 |
| Oct 22, 2026 | $3.72 |
| Oct 21, 2026 | $3.76 |
| Oct 20, 2026 | $3.72 |
| Oct 19, 2026 | $3.65 |
| Oct 17, 2026 | $3.69 |
| Oct 16, 2026 | $3.71 |
| Oct 15, 2026 | $3.69 |
| Oct 14, 2026 | $3.63 |
| Oct 13, 2026 | $3.66 |
| Oct 12, 2026 | $3.71 |
| Oct 11, 2026 | $3.66 |
| Oct 8, 2026 | $3.65 |
| Oct 7, 2026 | $3.67 |
| Oct 6, 2026 | $3.71 |
| Oct 4, 2026 | $3.74 |
| Oct 3, 2026 | $3.81 |
| Sep 30, 2026 | $3.78 |
| Sep 29, 2026 | $3.81 |
| Sep 28, 2026 | $3.70 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Hellish Rebuke
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Inverted
Secret Lair Drop
- Normal
- $8.72
- Foil
- $9.37
- Normal
- $3.64
Extended Art
- Normal
- $5.71
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Hellish Rebuke. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.