High Fae Trickster
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
Combos with High Fae Trickster
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Mindslaver Lethal Vapors Infinite
- Target opponent skips all their future turns
- Lock
- Near-Death Experience Yavimaya Bloomsage // Channel Infinite
- Win the game
- Rootha, Mercurial Artist Early Harvest Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Infinite magecraft triggers
- Infinite mana basic lands you control can produce
- Infinite untap of basic lands you control
- Rootha, Mercurial Artist Brass's Bounty Infinite
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite storm count
- Infinite magecraft triggers
- Infinite Treasure tokens
- Rootha, Mercurial Artist Rude Awakening Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Infinite untap of lands you control
- Ashling, Flame Dancer Worldfire Infinite
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss for all players
- Mass Land Denial
- Aether Storm Mindslaver Infinite
- Near-infinite lifeloss for target opponent
- Approach of the Second Sun Memory Lapse Infinite
- Win the game
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2024-11-08
High Fae Trickster's last ability applies only to casting spells. It does not, for example, change when you may activate abilities that can be activated "only as a sorcery."
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes High Fae Trickster, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| The Twelfth Doctor | 1 | 4 | — |
| The Council of Four | 1 | 2 | — |
| Helga, Skittish Seer | 1 | 0 | — |
Colors it shows up in
- Izzet 1 deck
- Azorius 1 deck
- Bant 1 deck
Every version of High Fae Trickster
6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Promo
Foundations Promos
- Normal
- $9.12
- Foil
- $7.29

Inverted
- Normal
- $9.85
- Foil
- $29.85

Inverted
- Foil
- $168.01

- Normal
- $4.71
- Foil
- $5.74

Promo
Foundations Promos
- Foil
- $17.75

Extended Art
- Normal
- $6.01
- Foil
- $17.33
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for High Fae Trickster — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.