Hooded Hydra
Tracked across real Commander games played through TurnZero HQ.
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What it does
This creature enters with X +1/+1 counters on it.
When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph 3
As this creature is turned face up, put five +1/+1 counters on it.
Combos with Hooded Hydra
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Disturbed Burial Phyrexian Altar Vorinclex, Monstrous Raider Infinite
- Infinite colored mana
- Infinite creature tokens
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Disturbed Burial Phyrexian Altar Branching Evolution Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Infinite creature tokens
- Infinite death triggers
- Infinite colored mana
- Disturbed Burial Phyrexian Altar Primal Vigor Infinite
- Infinite colored mana
- Infinite creature tokens
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Disturbed Burial Phyrexian Altar Doubling Season Infinite
- Infinite creature tokens
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Infinite colored mana
- Disturbed Burial Phyrexian Altar Corpsejack Menace Infinite
- Infinite colored mana
- Infinite creature tokens
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite creature sacrifice triggers
- Infinite storm count
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
12 official rulings, in the order Wizards published them.
- 2014-09-20
Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
- 2014-09-20
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
- 2014-09-20
When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
- 2014-09-20
If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
- 2014-09-20
The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay 3. This is an alternative cost.
- 2014-09-20
Hooded Hydra's last ability isn't a triggered ability. It's a replacement ability that modifies how Hooded Hydra is turned face up. Players can't respond to Hooded Hydra being turned face up and having five +1/+1 counters put on it.
- 2014-09-20
Morph lets you cast a card face down by paying 3, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
- 2014-09-20
If Hooded Hydra is face down and it's turned face up some other way than by having its morph cost paid, the last ability will still apply.
- 2014-09-20
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
- 2014-09-20
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
- 2014-09-20
Use the number of +1/+1 counters that were on Hooded Hydra the last time it was on the battlefield to determine how many Snake tokens to create.
- 2014-09-20
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Hooded Hydra, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Sovereign Okinec Ahau | 1 | 0 | — |
| Zaxara, the Exemplary | 1 | 0 | — |
Colors it shows up in
- Sultai 1 deck
- Selesnya 1 deck
Every version of Hooded Hydra
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Murders at Karlov Manor Commander
- Normal
- $1.56

- Normal
- $1.58

Khans of Tarkir
- Normal
- $0.96
- Foil
- $5.50
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Hooded Hydra. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.