Jace, Cunning Castaway card art

Jace, Cunning Castaway

Legendary Planeswalker — Jace MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.

−2: Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell, sacrifice it."

−5: Create two tokens that are copies of Jace, except they're not legendary.

Combos with Jace, Cunning Castaway

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

5 official rulings, in the order Wizards published them.

  • 2017-09-29

    You can control one legendary Jace, Cunning Castaway in addition to any number of nonlegendary copies of Jace, Cunning Castaway.

  • 2017-09-29

    The tokens created by Jace's last ability don't have the legendary supertype. If another object becomes a copy of the token, that copy also won't be legendary.

  • 2017-09-29

    If a token created by Jace's second ability becomes the target of a spell, its ability triggers and goes on the stack on top of that spell. The ability will resolve first (causing the token to be sacrificed). Unless the spell has another target, it will then be countered when it tries to resolve for having no legal targets.

  • 2017-09-29

    The tokens from Jace's last ability copy exactly what is printed on Jace and nothing else. They don't copy how many counters are on him or Auras attached to him, or any non-copy effects that have changed his color or types, and so on. They'll each enter the battlefield with three loyalty counters. You can activate one loyalty ability of each of the tokens this turn.

  • 2017-09-29

    The delayed triggered ability created by Jace's first ability can trigger more than once in a turn if creatures you control deal combat damage at different times in a turn (most likely because one or more has first strike) or if creatures you control deal combat damage to more than one player at once.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Jace, Cunning Castaway, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Uldaros Theorix 1 0 —

Colors it shows up in

  • Dimir 1 deck

Jace, Cunning Castaway price history

The Ixalan #60 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$8.85▲ $1.48 (20.1%)
Low $7.37 · High $8.85Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 3, 2026$8.85$16.63
Oct 2, 2026$8.77$15.48
Oct 1, 2026$8.55$15.48
Sep 30, 2026$8.14$15.48
Sep 29, 2026$7.44$14.85
Sep 28, 2026$7.37$13.35

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Jace, Cunning Castaway

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Jace, Cunning Castaway. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.