Kirol, History Buff // Pack a Punch
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever one or more cards leave your graveyard, Kirol becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Mill a card. Put two +1/+1 counters on target creature. It gains trample until end of turn.
Combos with Kirol, History Buff // Pack a Punch
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Diamond Lion Tethmos High Priest Infinite
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite +1/+1 counters on a creature
- Infinite magecraft triggers
- Infinite self-mill
- Infinite storm count
- Infinite creature ETB
- Infinite creature LTB
- Infinite death triggers
- Infinite creature sacrifice triggers
- Forum Necroscribe Composite Golem Infinite
- Infinite +1/+1 counters on most creatures you control
- Infinite creature ETB
- Infinite creature LTB
- Infinite black mana
- Infinite blue mana
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite death triggers
- Infinite green mana
- Infinite magecraft triggers
- Infinite creature sacrifice triggers
- Infinite self-mill
- Infinite storm count
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
In the 99
Every deck whose current list includes Kirol, History Buff // Pack a Punch, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Fire Lord Zuko | 2 | 14 | 28.6% |
Colors it shows up in
- Mardu 2 decks
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.