Massive Raid card art

Massive Raid

Instant MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Massive Raid deals damage to any target equal to the number of creatures you control.

Rulings

One official ruling, as Wizards published it.

  • 2013-01-24

    Count the number of creatures you control when Massive Raid resolves to determine how much damage is dealt.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Massive Raid, whatever its commander.

Decks running it 2
Games played 3
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Krenko, Mob Boss 2 3 —

Colors it shows up in

  • Mono-Red 2 decks

Massive Raid price history

The Gatecrash #100 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.26$0.00 (0.0%)
Low $0.25 · High $0.26Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 3, 2026$0.26$2.11
Oct 2, 2026$0.25$2.11
Sep 30, 2026$0.26$2.11
Sep 29, 2026$0.25$2.11
Sep 28, 2026$0.26$2.10

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Massive Raid

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Massive Raid. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.