Mind Transfer Protocol card art

Mind Transfer Protocol

Instant MV 3

TurnZero HQ hasn't recorded this card in a tracked game yet. Play a night with it and these numbers fill in.

What it does

Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/5.

Draw a card.

Combos with Mind Transfer Protocol

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

2 official rulings, in the order Wizards published them.

  • 2026-01-27

    Mind Transfer Protocol overwrites all previous effects that set the creature or artifact's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.

  • 2026-01-27

    Effects that modify the creature's power and/or toughness, such as the effect of Karai's Technique, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

No tracked games yet

Nobody has played a TurnZero HQ-tracked game with Mind Transfer Protocol so far. Stats appear here as soon as a deck running it finishes a game.

Start tracking

Mind Transfer Protocol price history

The Teenage Mutant Ninja Turtles #45 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.09▼ $0.01 (10.0%)
Low $0.09 · High $0.12Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Nov 11, 2026$0.09$0.20
Nov 8, 2026$0.09$0.20
Nov 7, 2026$0.09$0.21
Nov 6, 2026$0.11$0.21
Nov 5, 2026$0.12$0.21
Nov 3, 2026$0.12$0.20
Nov 2, 2026$0.12$0.21
Oct 30, 2026$0.12$0.20
Oct 29, 2026$0.12$0.19
Oct 27, 2026$0.10$0.21
Oct 25, 2026$0.09$0.21
Oct 24, 2026$0.11$0.21
Oct 23, 2026$0.09$0.21
Oct 19, 2026$0.09$0.20
Oct 18, 2026$0.11$0.20
Oct 17, 2026$0.11$0.18
Oct 16, 2026$0.10$0.18
Oct 12, 2026$0.10$0.16
Oct 10, 2026$0.09$0.16
Oct 7, 2026$0.09$0.15
Oct 6, 2026$0.10$0.15
Oct 5, 2026$0.10$0.16
Oct 4, 2026$0.09$0.15
Oct 1, 2026$0.10$0.15
Sep 30, 2026$0.11$0.15
Sep 28, 2026$0.10$0.15

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Mind Transfer Protocol

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Mind Transfer Protocol. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.