Mind Transfer Protocol
TurnZero HQ hasn't recorded this card in a tracked game yet. Play a night with it and these numbers fill in.
What it does
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/5.
Draw a card.
Combos with Mind Transfer Protocol
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Isochron Scepter To Arms! Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite magecraft triggers
- Near-infinite mana creatures you control can produce
- Near-infinite storm count
- Near-infinite untap of creatures you control
- Voltaic Construct Gilded Lotus Infinite
- Infinite colored mana
- Infinite untap of artifact creatures you control
- Brass Infiniscope Voltaic Construct Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Basalt Monolith Training Grounds Infinite
- Infinite colorless mana
- Kate Stewart Intruder Alarm Hourglass of the Lost Infinite
- Infinite creature ETB
- Infinite creature tokens
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Infinite white mana
- Infinitely large creatures you control until end of turn
- The One Ring Voltaic Construct Skirge Familiar Infinite
- Infinite draw triggers
- Near-infinite black mana
- Near-infinite card draw
- Near-infinite looting
- Near-infinite self-discard triggers
- Darksteel Reactor Eternity Vessel The Ozolith Infinite
- Win the game
- Ashaya, Soul of the Wild Blossoming Tortoise Spawning Pit Anointed Procession Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite death triggers
- Infinite creature sacrifice triggers
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
2 official rulings, in the order Wizards published them.
- 2026-01-27
Mind Transfer Protocol overwrites all previous effects that set the creature or artifact's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.
- 2026-01-27
Effects that modify the creature's power and/or toughness, such as the effect of Karai's Technique, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
No tracked games yet
Nobody has played a TurnZero HQ-tracked game with Mind Transfer Protocol so far. Stats appear here as soon as a deck running it finishes a game.
Start trackingMind Transfer Protocol price history
The Teenage Mutant Ninja Turtles #45 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Nov 11, 2026 | $0.09 | $0.20 |
| Nov 8, 2026 | $0.09 | $0.20 |
| Nov 7, 2026 | $0.09 | $0.21 |
| Nov 6, 2026 | $0.11 | $0.21 |
| Nov 5, 2026 | $0.12 | $0.21 |
| Nov 3, 2026 | $0.12 | $0.20 |
| Nov 2, 2026 | $0.12 | $0.21 |
| Oct 30, 2026 | $0.12 | $0.20 |
| Oct 29, 2026 | $0.12 | $0.19 |
| Oct 27, 2026 | $0.10 | $0.21 |
| Oct 25, 2026 | $0.09 | $0.21 |
| Oct 24, 2026 | $0.11 | $0.21 |
| Oct 23, 2026 | $0.09 | $0.21 |
| Oct 19, 2026 | $0.09 | $0.20 |
| Oct 18, 2026 | $0.11 | $0.20 |
| Oct 17, 2026 | $0.11 | $0.18 |
| Oct 16, 2026 | $0.10 | $0.18 |
| Oct 12, 2026 | $0.10 | $0.16 |
| Oct 10, 2026 | $0.09 | $0.16 |
| Oct 7, 2026 | $0.09 | $0.15 |
| Oct 6, 2026 | $0.10 | $0.15 |
| Oct 5, 2026 | $0.10 | $0.16 |
| Oct 4, 2026 | $0.09 | $0.15 |
| Oct 1, 2026 | $0.10 | $0.15 |
| Sep 30, 2026 | $0.11 | $0.15 |
| Sep 28, 2026 | $0.10 | $0.15 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Mind Transfer Protocol
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.
Teenage Mutant Ninja Turtles
- Normal
- $0.09
- Foil
- $0.20
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Mind Transfer Protocol. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.