Mist Dancer
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
Other Merfolk you control get +1/+0 and have flying.
Encore 5 ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Rulings
7 official rulings, in the order Wizards published them.
- 2023-11-10
Opponents who have left the game aren't counted when determining how many tokens to create.
- 2023-11-10
If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
- 2023-11-10
The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
- 2023-11-10
Each token must attack the appropriate player if able.
- 2023-11-10
If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.
- 2023-11-10
If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
- 2023-11-10
Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Mist Dancer, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Hakbal of the Surging Soul | 3 | 0 | — |
| Namor the Sub-Mariner | 1 | 7 | 42.9% |
Colors it shows up in
- Simic 3 decks
- Mono-Blue 1 deck
Every version of Mist Dancer
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Extended Art
The Lost Caverns of Ixalan Commander
- Normal
- $0.96

The Lost Caverns of Ixalan Commander
- Normal
- $0.27
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Mist Dancer — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.