Mount Doom card art

Mount Doom

Legendary Land MV 0

Tracked across real Commander games played through TurnZero HQ.

What it does

T, Pay 1 life: Add or .

1, T: Mount Doom deals 1 damage to each opponent.

5, T, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

Rulings

2 official rulings, in the order Wizards published them.

  • 2023-06-16

    For the last ability, none of the chosen creatures are targets of the ability. You may choose creatures with shroud, for example.

  • 2023-06-16

    You must follow all normal timing rules for a card you play using Moria Marauder's last ability and, if it's a spell, you must pay its costs to cast it.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Mount Doom, whatever its commander.

Decks running it 3
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Sauron, the Dark Lord 1 0 —
The Ur-Dragon 1 0 —

Colors it shows up in

  • Grixis 1 deck
  • Five-Color 1 deck

Every version of Mount Doom

9 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Mount Doom — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.