Nanogene Conversion card art

Nanogene Conversion

Sorcery MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

Combos with Nanogene Conversion

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

6 official rulings, in the order Wizards published them.

  • 2023-10-13

    As the turn ends, the other creatures revert to what they were before. If two Nanogene Conversions are cast on the same turn, they'll both wear off at the same time.

  • 2023-10-13

    If the targeted creature is itself copying a creature, each other creature will become whatever it's copying, as modified by that copy effect.

  • 2023-10-13

    This effect can cause each other creature to stop being a creature. For example, if you target an animated Vehicle, only the printed wording will be copied—the crew effect that is making it a creature until end of turn won't be copied. Each other creature will become an unanimated copy of that Vehicle.

  • 2023-10-13

    If the targeted creature is a token, each other creature copies the original characteristics of that token as stated by the effect that created the token. Those creatures don't become tokens.

  • 2023-10-13

    Non-copy effects that have already applied to the other creatures will continue to apply to them. For example, if Giant Growth had given one of them +3/+3 earlier in the turn, then Nanogene Conversion made it a copy of Bear Cub, it will be a 5/5 Bear Cub.

  • 2023-10-13

    Each other creature copies the printed values of the targeted creature, except that they aren't legendary. They won't copy other effects that have changed the targeted creature's power, toughness, types, color, or so on. They also won't copy counters on the targeted creature (they'll each just retain the counters they already have).

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Nanogene Conversion, whatever its commander.

Decks running it 3
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Eluge, the Shoreless Sea 1 0 —
Etrata, the Silencer 1 0 —
Rose Tyler 1 0 —
The Tenth Doctor 1 0 —

Colors it shows up in

  • Mono-Blue 1 deck
  • Dimir 1 deck
  • Jeskai 1 deck

Every version of Nanogene Conversion

4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Nanogene Conversion — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.