Ojer Axonil, Deepest Might // Temple of Power
Tracked across real Commander games played through TurnZero HQ.
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What it does
Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
(Transforms from Ojer Axonil, Deepest Might.)
T: Add .
2, T: Transform this land. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.
Combos with Ojer Axonil, Deepest Might // Temple of Power
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Warmonger Infinite
- Each opponent loses the game
- Near-infinite damage
- Pyrohemia Infinite
- Each opponent loses the game
- Near-infinite damage
- Invasion of Amonkhet // Lazotep Convert Goblin Bombardment Infinite
- Infinite damage
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
As a commander
Decks built with Ojer Axonil, Deepest Might // Temple of Power in the command zone.
In the 99
Every deck whose current list includes Ojer Axonil, Deepest Might // Temple of Power, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Kratos, God of War | 1 | 0 | — |
| Kuja, Genome Sorcerer // Trance Kuja, Fate Defied | 1 | 0 | — |
Colors it shows up in
- Rakdos 1 deck
- Mono-Red 1 deck
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.