Opposition Agent
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Combos with Opposition Agent
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Maralen of the Mornsong Infinite
- Lock
- Players can't draw cards
- Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
- Mornsong Aria Infinite
- Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
- Lock
- Players can't draw cards
- Players can't gain life
- Hive Mind Selective Memory Infinite
- Cast any number of spells from opponents' libraries
- Exile all nonland cards from opponents' libraries
- Lock
- Hive Mind Doomsday Infinite
- Exile each opponent's library
- Near-infinite lifeloss
- Skyship Weatherlight Fractured Identity Infinite
- Exile all artifact and creature cards in opponents' libraries; you may play those cards
- Hive Mind Mana Severance Mind Grind Infinite
- Infinite mill for target opponent
- Hive Mind Mana Severance Selective Memory Infinite
- Cast any number of spells from opponents' libraries
- Exile all nonland cards from opponents' libraries
- Exile each opponent's library
- Lock
- Sphinx's Tutelage Mana Severance Hive Mind Painter's Servant Infinite
- Infinite mill for target opponent
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
10 official rulings, in the order Wizards published them.
- 2020-11-10
You can't have the player find cards in their library that aren't asked for by the search instruction. For example, if the opponent is searching their library for a basic land card, you can't have them find a different card, such as a creature card.
- 2020-11-10
If more than one player controls an Opposition Agent, and another player searches their library, the controller of the Opposition Agent that most recently entered the battlefield controls that player during the search. Because the last ability of each Opposition Agent is trying to exile the card and give permission to play it, the owner of the exiled card chooses which effect wins. However, that owner will be under another player's control, so that player controlling that owner actually makes the decision. In other words, the player who controls the Opposition Agent whose effect applies (and thus controls the opponent) can choose to give themselves all the play permissions unless they're feeling very generous.
- 2020-11-10
You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
- 2020-11-10
If the search instruction states a quality of the card to find, such as a color or card type, you may have the opponent not find any cards. If the search is simply for a number of cards without stating a quality, you must have them find that many cards (or as many as possible, if their library doesn't contain that many cards).
- 2020-11-10
The cards found in the search will be exiled rather than be put wherever the spell or ability tells the opponent to put them after finding them. Any other effects the spell or ability has will still apply. If such an effect refers to the found cards, it can't see them in exile.
- 2020-11-10
If a spell or ability instructs an opponent you control to search multiple zones including the library, you decide what cards they find in all zones. They'll exile all cards they find in any of the zones.
- 2020-11-10
While controlling an opponent, you can't make any choices or decisions for that player related to tournament rules. You can't make them concede or have them agree to an intentional draw.
- 2020-11-10
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well.
- 2020-11-10
You must follow the normal timing permissions and restrictions for each exiled card. If one is a land, you can't play it unless you have land plays available.
- 2020-11-10
While controlling an opponent, you make all choices and decisions for that player. However, because the control effect is limited to while they're searching their libraries, it's unlikely the player will be allowed to make any decisions other than what to find with the search.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Opposition Agent, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Cosmic Spider-Man | 1 | 0 | — |
| Etrata, the Silencer | 1 | 0 | — |
| Kuja, Genome Sorcerer // Trance Kuja, Fate Defied | 1 | 0 | — |
| Noctis, Prince of Lucis | 1 | 0 | — |
| Smaug the Impenetrable | 1 | 0 | — |
Colors it shows up in
- Rakdos 2 decks
- Dimir 1 deck
- Esper 1 deck
- Five-Color 1 deck
Every version of Opposition Agent
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Marvel Universe
- Normal
- $22.81
- Foil
- $41.01

Promo
Commander Legends Promos
- Normal
- $54.73
- Foil
- $44.65

- Normal
- $21.50
- Foil
- $26.19

Extended Art
- Normal
- $28.52
- Foil
- $91.56
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Opposition Agent — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.