Orcish Bowmasters card art

Orcish Bowmasters

Creature — Orc Archer MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Flash

When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.

Combos with Orcish Bowmasters

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

  • Peer into the Abyss Infinite
    • Infinite +1/+1 counters on a creature
    • Near-infinite card draw for target opponent
    • Near-infinite damage
    • Near-infinite draw triggers for target opponent
    • Target opponent loses the game
    See the steps on Commander Spellbook →
  • Flumph Infinite
    • Infinite card draw
    • Infinite draw triggers
    • Near-infinite +1/+1 counters on certain creatures
    • Near-infinite card draw for target opponent
    • Near-infinite draw triggers for target opponent
    See the steps on Commander Spellbook →
  • Requiem Monolith Infinite
    • Infinite card draw for target opponent
    • Infinite draw triggers for target opponent
    • Infinite lifeloss for target opponent
    • Near-infinite +1/+1 counters on a creature token
    See the steps on Commander Spellbook →
  • Nim Deathmantle Ashnod's Altar Infinite
    • Infinite damage
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Krav, the Unredeemed Carnival of Souls Infinite
    • Infinite card draw for opponents
    • Infinite draw triggers for each opponent
    • Near-infinite +1/+1 counters on a creature
    • Near-infinite damage
    • Near-infinite death triggers
    • Near-infinite creature ETB
    • Near-infinite lifegain triggers for all players
    • Near-infinite creature LTB
    • Near-infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Krav, the Unredeemed Pitiless Plunderer Infinite
    • Infinite card draw for opponents
    • Infinite draw triggers for each opponent
    • Near-infinite +1/+1 counters on a creature
    • Near-infinite damage
    • Near-infinite death triggers
    • Near-infinite creature ETB
    • Near-infinite lifegain triggers for opponents
    • Near-infinite creature LTB
    • Near-infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Body of Knowledge Wrong Turn Infinite
    • Target opponent loses the game
    • Infinite card draw for target opponent
    • Infinite draw triggers for target opponent
    • Near-infinite +1/+1 counters on a creature token
    See the steps on Commander Spellbook →
  • Windfall Phyresis Infinite
    • Each opponent loses the game
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

8 official rulings, in the order Wizards published them.

  • 2023-06-16

    In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

  • 2023-06-16

    Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

  • 2023-06-16

    To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

  • 2023-06-16

    Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

  • 2023-06-16

    Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

  • 2023-06-16

    If a spell or ability causes an opponent to put cards into their hand without specifically using the word "draw," it's not a card drawn.

  • 2023-06-16

    Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

  • 2023-06-16

    If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Orcish Bowmasters, whatever its commander.

Decks running it 8
Games played 5
Win rate 0%
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Colors it shows up in

  • Mono-Black 2 decks
  • Rakdos 2 decks
  • Grixis 1 deck
  • Mardu 1 deck

Every version of Orcish Bowmasters

6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Orcish Bowmasters — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.