Recon Craft Theta
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
Rulings
5 official rulings, in the order Wizards published them.
- 2024-03-08
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
- 2024-03-08
You don't have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
- 2024-03-08
You can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
- 2024-03-08
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
- 2024-03-08
Some spells and abilities that cause you to proliferate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't proliferate.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Recon Craft Theta, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Chandra, Fire of Kaladesh | 1 | 0 | — |
| Kilo, Apogee Mind | 1 | 0 | — |
| the wise mothman | 1 | 0 | — |
Colors it shows up in
- Mono-Red 1 deck
- Sultai 1 deck
- Jeskai 1 deck
Recon Craft Theta price history
The Fallout #141 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 27, 2026 | $1.19 | $2.63 |
| Oct 25, 2026 | $1.22 | $2.63 |
| Oct 24, 2026 | $1.36 | $2.63 |
| Oct 23, 2026 | $1.60 | $2.63 |
| Oct 20, 2026 | $1.64 | $2.63 |
| Oct 19, 2026 | $1.78 | $2.63 |
| Oct 18, 2026 | $2.04 | $2.58 |
| Oct 17, 2026 | $2.09 | $2.58 |
| Oct 16, 2026 | $2.10 | $2.58 |
| Oct 15, 2026 | $1.99 | $2.58 |
| Oct 14, 2026 | $1.70 | $2.61 |
| Oct 13, 2026 | $1.81 | $2.61 |
| Oct 12, 2026 | $1.88 | $2.61 |
| Oct 11, 2026 | $1.92 | $2.58 |
| Oct 10, 2026 | $1.95 | $2.50 |
| Oct 9, 2026 | $1.97 | $2.47 |
| Oct 8, 2026 | $2.02 | $2.44 |
| Oct 7, 2026 | $1.99 | $2.44 |
| Oct 6, 2026 | $1.93 | $2.41 |
| Oct 5, 2026 | $1.95 | $2.39 |
| Oct 4, 2026 | $1.94 | $2.37 |
| Oct 3, 2026 | $1.98 | $2.37 |
| Oct 2, 2026 | $2.04 | $2.37 |
| Oct 1, 2026 | $2.12 | $2.37 |
| Sep 30, 2026 | $2.13 | $2.37 |
| Sep 29, 2026 | $2.20 | $2.37 |
| Sep 28, 2026 | $2.30 | $2.29 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Recon Craft Theta
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $1.19
- Foil
- $2.63
Extended Art
- Normal
- $2.55
- Foil
- $3.86
- Foil
- $5.46
Extended Art
- Foil
- $6.20
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Recon Craft Theta. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.