Saheeli, the Sun's Brilliance
Tracked across real Commander games played through TurnZero HQ.
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What it does
, T: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Combos with Saheeli, the Sun's Brilliance
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Timestream Navigator Infinite
- Infinite turns
- Lock
- Intruder Alarm Infinite
- Infinite copies of most creatures you control with haste
- Infinite creature tokens with haste
- Infinite creature ETB
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Combat Celebrant Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite mana creatures you control can produce
- Infinite creature sacrifice triggers
- Infinite untap of creatures you control
- Phyrexian Altar Intruder Alarm Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite creature tokens with haste
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Infinite copies of most creatures you control with haste
- Atsushi, the Blazing Sky Intruder Alarm Infinite
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite creature tokens with haste
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Infinite Treasure tokens
- Infinite copies of artifacts you control
- Infinite copies of creatures you control
- Infinite copies of most creatures you control with haste
- Exile your library with the ability to play the exiled cards until the end of your next turn
- Thornbite Staff Composite Golem Infinite
- Infinite black mana
- Infinite death triggers
- Infinite creature ETB
- Infinite green mana
- Infinite creature LTB
- Infinite mana creatures you control can produce
- Infinite creature sacrifice triggers
- Infinite white mana
- Infinite untap of creatures you control
- Thornbite Staff Morgue Toad Infinite
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana creatures you control can produce
- Infinite creature sacrifice triggers
- Infinite untap of creatures you control
- Prosperous Pirates Coercive Recruiter Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite creature tokens with haste
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
5 official rulings, in the order Wizards published them.
- 2023-11-10
Any enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the target permanent will also work.
- 2023-11-10
If the copied permanent is a token, the new token that's created copies the original characteristics of that token as stated by the effect that created the token (with the listed exceptions).
- 2023-11-10
If the copied permanent has X in its mana cost, X is 0.
- 2023-11-10
If the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied (with the listed exceptions).
- 2023-11-10
The token copies exactly what was printed on the original permanent, with the listed exceptions (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or any Auras or Equipment attached to it, or any non-copy effects that have changed its types, color, power and toughness, and so on.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Saheeli, the Sun's Brilliance, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Mishra, Eminent One | 1 | 0 | — |
Colors it shows up in
- Grixis 1 deck
Saheeli, the Sun's Brilliance price history
The The Lost Caverns of Ixalan #239 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 5, 2026 | $1.22 | $1.50 |
| Oct 4, 2026 | $1.23 | $1.50 |
| Oct 2, 2026 | $1.20 | $1.50 |
| Oct 1, 2026 | $1.19 | $1.50 |
| Sep 30, 2026 | $1.22 | $1.57 |
| Sep 29, 2026 | $1.22 | $1.54 |
| Sep 28, 2026 | $1.24 | $1.54 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Saheeli, the Sun's Brilliance
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Promo
Planeswalker Championship Promos
- Foil
- $31.63
- Normal
- $1.22
- Foil
- $1.50
Promo
The Lost Caverns of Ixalan Promos
- Normal
- $2.05
- Foil
- $6.90
Promo
The Lost Caverns of Ixalan Promos
- Foil
- $2.06
Showcase
- Normal
- $1.09
- Foil
- $1.58
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Saheeli, the Sun's Brilliance. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.