See Double
Tracked across real Commander games played through TurnZero HQ.
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What it does
This spell can't be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that's a copy of target creature.
Combos with See Double
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Mirror-Mad Phantasm Infinite
- Infinite self-mill
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
14 official rulings, in the order Wizards published them.
- 2023-04-14
Once you’ve cast See Double and legally chosen both modes, it doesn’t matter what happens to the number of cards in opponents’ graveyards.
- 2023-04-14
If the spell that’s copied is modal (that is, it includes a choice from a bulleted list of effects), the copy will have the same mode. A different mode can’t be chosen.
- 2023-04-14
If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied.
- 2023-04-14
The token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
- 2023-04-14
If the copied creature has X in its mana cost, X is 0.
- 2023-04-14
If the copied creature is a token, the token that’s created copies the original characteristics of that token as stated by the effect that created that token.
- 2023-04-14
If the spell that’s copied has an X whose value was determined as it was cast, the copy will have the same value of X.
- 2023-04-14
You may choose both modes if any opponent has eight or more cards in their graveyard, not necessarily all of them.
- 2023-04-14
If the spell has damage divided as it was cast, the division can’t be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
- 2023-04-14
Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the copied creature will also work.
- 2023-04-14
You can’t choose to pay any alternative or additional costs for the copy of the spell. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
- 2023-04-14
The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
- 2023-04-14
A copy of a spell is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.
- 2023-04-14
If you copy a spell, you control the copy. It will resolve before the original spell does.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes See Double, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Ivy, Gleeful Spellthief | 1 | 1 | — |
Colors it shows up in
- Simic 1 deck
See Double price history
The March of the Machine #77 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 26, 2026 | $1.10 | $1.33 |
| Oct 24, 2026 | $1.10 | $1.33 |
| Oct 23, 2026 | $1.13 | $1.33 |
| Oct 21, 2026 | $1.12 | $1.33 |
| Oct 20, 2026 | $1.10 | $1.33 |
| Oct 18, 2026 | $1.08 | $1.33 |
| Oct 17, 2026 | $1.07 | $1.33 |
| Oct 16, 2026 | $1.09 | $1.33 |
| Oct 15, 2026 | $1.11 | $1.33 |
| Oct 13, 2026 | $1.09 | $1.32 |
| Oct 12, 2026 | $1.09 | $1.30 |
| Oct 11, 2026 | $1.11 | $1.30 |
| Oct 9, 2026 | $1.16 | $1.35 |
| Oct 8, 2026 | $1.20 | $1.35 |
| Oct 7, 2026 | $1.18 | $1.34 |
| Oct 6, 2026 | $1.13 | $1.34 |
| Oct 5, 2026 | $1.12 | $1.34 |
| Oct 3, 2026 | $1.13 | $1.34 |
| Oct 1, 2026 | $1.11 | $1.34 |
| Sep 30, 2026 | $1.13 | $1.34 |
| Sep 29, 2026 | $1.13 | $1.31 |
| Sep 28, 2026 | $1.01 | $1.36 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of See Double
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Inverted
Secret Lair Drop
- Normal
- $3.95
- Foil
- $6.88
Extended Art
- Normal
- $1.56
- Foil
- $1.45
- Normal
- $1.10
- Foil
- $1.33
Promo
March of the Machine Promos
- Normal
- $1.10
- Foil
- $1.24
Promo
March of the Machine Promos
- Foil
- $1.08
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for See Double. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.