Selective Adaptation card art

Selective Adaptation

Sorcery MV 6

Tracked across real Commander games played through TurnZero HQ.

What it does

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

Rulings

One official ruling, as Wizards published it.

  • 2020-04-17

    If a card has more than one of the listed keywords, you pick which keyword you’re choosing it for. For example, if you choose a card with flying and first strike, you may choose it as the card with flying and choose another card with first strike, or you may choose it as the card with first strike and choose another card with flying.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Selective Adaptation, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Kathril, Aspect Warper 1 0 —

Colors it shows up in

  • Abzan 1 deck

Every version of Selective Adaptation

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Selective Adaptation — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.