Sephiroth, Fallen Hero
Tracked across real Commander games played through TurnZero HQ.
What it does
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.)
The Reunion — 3, Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
Combos with Sephiroth, Fallen Hero
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Anax, Hardened in the Forge Cathars' Crusade Ashnod's Altar Infinite
- Infinite creature ETB
- Infinite +1/+1 counters on creatures you control
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite colorless mana
- Infinite creature tokens
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
4 official rulings, in the order Wizards published them.
- 2025-06-06
An Aura controlled by another player does not cause a creature you control to be modified.
- 2025-06-06
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
- 2025-06-06
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
- 2025-06-06
Sephiroth's first ability will overwrite any previous effects that set the creature's power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Sephiroth, Fallen Hero, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Cloud, Ex-SOLDIER | 7 | 9 | 22.2% |
Colors it shows up in
- Naya 7 decks
Sephiroth, Fallen Hero price history
The Final Fantasy Commander #92 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Nov 13, 2026 | $0.46 |
| Nov 12, 2026 | $0.46 |
| Nov 11, 2026 | $0.45 |
| Nov 10, 2026 | $0.44 |
| Nov 9, 2026 | $0.34 |
| Nov 8, 2026 | $0.30 |
| Nov 7, 2026 | $0.31 |
| Nov 6, 2026 | $0.33 |
| Nov 5, 2026 | $0.32 |
| Nov 4, 2026 | $0.34 |
| Oct 31, 2026 | $0.33 |
| Oct 30, 2026 | $0.31 |
| Oct 29, 2026 | $0.29 |
| Oct 27, 2026 | $0.32 |
| Oct 26, 2026 | $0.36 |
| Oct 23, 2026 | $0.33 |
| Oct 22, 2026 | $0.37 |
| Oct 20, 2026 | $0.35 |
| Oct 19, 2026 | $0.32 |
| Oct 18, 2026 | $0.28 |
| Oct 17, 2026 | $0.31 |
| Oct 16, 2026 | $0.28 |
| Oct 15, 2026 | $0.32 |
| Oct 14, 2026 | $0.29 |
| Oct 13, 2026 | $0.28 |
| Oct 11, 2026 | $0.27 |
| Oct 10, 2026 | $0.30 |
| Oct 9, 2026 | $0.32 |
| Oct 8, 2026 | $0.31 |
| Oct 7, 2026 | $0.35 |
| Oct 6, 2026 | $0.33 |
| Oct 5, 2026 | $0.31 |
| Oct 4, 2026 | $0.30 |
| Oct 3, 2026 | $0.33 |
| Oct 1, 2026 | $0.30 |
| Sep 29, 2026 | $0.32 |
| Sep 28, 2026 | $0.34 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Sephiroth, Fallen Hero
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Extended Art
- Normal
- $1.58
- Foil
- $16.08
- Normal
- $0.46
- Foil
- —
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Sephiroth, Fallen Hero. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.