Skycoach Waypoint
Tracked across real Commander games played through TurnZero HQ.
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What it does
T: Add .
3, T: Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)
Combos with Skycoach Waypoint
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Sanar, Unfinished Genius // Wild Idea Nexus of Fate Infinite
- Infinite turns
- Lock
- Emeritus of Abundance // Regrowth Rude Awakening Infinite
- Near-infinite storm count
- Return all cards from your graveyard to your hand
- Near-infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2026-03-20
Skycoach Waypoint's last ability won't have any effect on a creature that has no prepare spell or is already prepared.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Skycoach Waypoint, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Sanar, Unfinished Genius | 1 | 0 | — |
Colors it shows up in
- Izzet 1 deck
Every version of Skycoach Waypoint
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Secrets of Strixhaven
- Normal
- $0.27
- Foil
- $0.31
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Skycoach Waypoint. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.