Spelunking
Tracked across real Commander games played through TurnZero HQ.
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What it does
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Combos with Spelunking
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Springbloom Druid Springheart Nantuko Infinite
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
- Patron of the Moon Simic Growth Chamber Infinite
- Infinite blue mana
- Infinite green mana
- Infinite landfall triggers
- Patron of the Moon Cloudstone Curio Infinite
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Patron of the Moon Trench Behemoth Infinite
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Patron of the Moon Storm Cauldron Infinite
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Perilous Forays Scute Swarm Infinite
- Near-infinite creature ETB
- Put all lands with a basic land type from your library onto the battlefield tapped
- Near-infinite creature tokens
- Emeria Shepherd Aftermath Analyst Zuran Orb Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Return all nonland permanents from your graveyard to the battlefield
- Uro, Titan of Nature's Wrath Deadeye Navigator Simic Growth Chamber Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite creature ETB
- Near-infinite landfall triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite creature LTB
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
2 official rulings, in the order Wizards published them.
- 2023-11-10
If Spelunking would enter the battlefield at the same time a land you control would enter the battlefield tapped, that land still enters the battlefield tapped.
- 2023-11-10
If a land has an ability that says it enters the battlefield tapped, you choose the order in which that ability's effect and Spelunking's effect apply. This means you can choose to have the land enter tapped or untapped. If a land you control is simply put onto the battlefield tapped without a replacement effect being applied, it always enters untapped if you control Spelunking.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Spelunking, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Hearthhull, the Worldseed | 2 | 0 | — |
| Toph, Hardheaded Teacher | 1 | 1 | — |
| Hearthhull, the Worldseed (Commander) | 1 | 0 | — |
| Omnath, Locus of Mana | 1 | 0 | — |
| Teval, the Balanced Scale | 1 | 0 | — |
Colors it shows up in
- Jund 2 decks
- Mono-Green 1 deck
- Gruul 1 deck
- Sultai 1 deck
Spelunking price history
The The Lost Caverns of Ixalan #213 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 27, 2026 | $3.88 | $4.79 |
| Oct 26, 2026 | $3.95 | $4.85 |
| Oct 25, 2026 | $3.82 | $4.84 |
| Oct 24, 2026 | $3.71 | $4.85 |
| Oct 23, 2026 | $3.61 | $4.85 |
| Oct 22, 2026 | $3.80 | $4.92 |
| Oct 21, 2026 | $3.75 | $4.92 |
| Oct 20, 2026 | $3.77 | $4.96 |
| Oct 19, 2026 | $3.70 | $4.93 |
| Oct 18, 2026 | $3.64 | $4.93 |
| Oct 17, 2026 | $3.65 | $4.93 |
| Oct 16, 2026 | $3.72 | $4.86 |
| Oct 15, 2026 | $3.91 | $5.00 |
| Oct 14, 2026 | $4.08 | $4.93 |
| Oct 13, 2026 | $3.96 | $4.93 |
| Oct 12, 2026 | $3.55 | $4.93 |
| Oct 11, 2026 | $3.51 | $4.93 |
| Oct 10, 2026 | $3.47 | $4.93 |
| Oct 9, 2026 | $3.43 | $4.93 |
| Oct 8, 2026 | $3.67 | $5.00 |
| Oct 7, 2026 | $3.70 | $5.05 |
| Oct 6, 2026 | $3.57 | $5.05 |
| Oct 5, 2026 | $3.51 | $4.99 |
| Oct 3, 2026 | $3.55 | $5.03 |
| Oct 2, 2026 | $3.41 | $5.03 |
| Oct 1, 2026 | $3.35 | $5.00 |
| Sep 30, 2026 | $3.41 | $5.00 |
| Sep 29, 2026 | $3.59 | $4.96 |
| Sep 28, 2026 | $3.70 | $5.02 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Spelunking
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.
- Normal
- $3.88
- Foil
- $4.79
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Spelunking. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.