Stinkweed Imp
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
Whenever this creature deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Combos with Stinkweed Imp
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Thran Vigil Benthic Biomancer Infinite
- Infinite self-mill
- Benthic Biomancer The Wise Mothman Infinite
- Infinite self-mill
- Rhet-Tomb Mystic New Perspectives Infinite
- Infinite self-mill
- Chains of Mephistopheles Dredger's Insight Marina Vendrell's Grimoire Infinite
- Infinite self-mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite self-discard triggers
- The Sibsig Ceremony Phyrexian Altar The Great Henge Infinite
- Infinite self-mill
- Near-infinite creature ETB
- Near-infinite storm count
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite creature sacrifice triggers
- Near-infinite colored mana
- Near-infinite creature tokens
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
7 official rulings, in the order Wizards published them.
- 2021-03-19
Notably, Stinkweed Imp's ability isn't deathtouch. It's a triggered ability that triggers only on combat damage.
- 2024-01-12
Once you've announced that you're applying a card's dredge ability to replace a draw, players can't take any actions until you've put that card into your hand and milled cards.
- 2024-01-12
If you're drawing multiple cards, each draw is performed one at a time. For example, if you're instructed to draw two cards and you replace the first draw with a dredge ability, another card with a dredge ability (including one that was milled by the first dredge ability) may be used to replace the second draw.
- 2024-01-12
One card draw can't be replaced by multiple dredge abilities.
- 2024-01-12
You can't attempt to use a dredge ability if you don't have enough cards in your library.
- 2024-01-12
Dredge can replace any card draw, not only the one during your draw step.
- 2024-01-12
If an effect puts a card into your hand without specifically using the word "draw," you're not drawing a card. Dredge can't replace this event.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Stinkweed Imp, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Karador, Ghost Chieftain | 1 | 0 | — |
Colors it shows up in
- Abzan 1 deck
Stinkweed Imp price history
The Duel Decks Anthology: Divine vs. Demonic #36 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Oct 6, 2026 | $1.50 |
| Sep 28, 2026 | $1.50 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Stinkweed Imp
9 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Secret Lair Drop
- Normal
- $6.56
- Foil
- $9.18
Time Spiral Remastered
- Normal
- $3.25
- Foil
- $37.12
The List
- Normal
- $1.42
GRN Guild Kit
- Normal
- $2.12
Duel Decks Anthology: Divine vs. Demonic
- Normal
- $1.50
Modern Masters
- Normal
- $1.62
- Foil
- $5.31
Duel Decks: Izzet vs. Golgari
- Normal
- $1.14
Duel Decks: Divine vs. Demonic
- Normal
- $1.11
Ravnica: City of Guilds
- Normal
- $1.41
- Foil
- $14.30
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Stinkweed Imp. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.