Surly Badgersaur card art

Surly Badgersaur

Creature — Badger Dinosaur MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

Whenever you discard a creature card, put a +1/+1 counter on this creature.

Whenever you discard a land card, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.

Combos with Surly Badgersaur

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • The Necrobloom Infinite
    • Infinite self-mill
    • Near-infinite self-discard triggers
    See the steps on Commander Spellbook →
  • Slogurk, the Overslime Seismic Assault Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite damage
    • Infinite self-discard triggers
    • Infinite storm count
    See the steps on Commander Spellbook →
  • Borborygmos Enraged Slogurk, the Overslime Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite damage
    • Infinite storm count
    • Infinite self-discard triggers
    See the steps on Commander Spellbook →
  • Library of Leng Skyswimmer Koi Infinite
    • Infinite artifact ETB
    • Infinite artifact tokens
    • Infinite draw triggers
    • Infinite self-discard triggers
    • Infinite tapped Treasure tokens
    See the steps on Commander Spellbook →
  • Library of Leng Rook Turret Infinite
    • Infinite artifact ETB
    • Infinite artifact tokens
    • Infinite draw triggers
    • Infinite self-discard triggers
    • Infinite tapped Treasure tokens
    See the steps on Commander Spellbook →
  • Tectonic Reformation Dakmor Salvage Infinite
    • Infinite self-mill
    • Near-infinite self-discard triggers
    See the steps on Commander Spellbook →
  • Life from the Loam Seismic Assault Secluded Steppe Infinite
    • Infinite self-mill
    • Near-infinite damage
    • Near-infinite magecraft triggers
    • Near-infinite self-discard triggers
    • Near-infinite storm count
    See the steps on Commander Spellbook →
  • Life from the Loam Seismic Assault Forgotten Cave Infinite
    • Infinite self-mill
    • Near-infinite damage
    • Near-infinite magecraft triggers
    • Near-infinite self-discard triggers
    • Near-infinite storm count
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

3 official rulings, in the order Wizards published them.

  • 2020-04-17

    If the target creature is an illegal target when Surly Badgersaur's last ability tries to resolve, the ability doesn't resolve. If it's a legal target but Surly Badgersaur is no longer on the battlefield when the ability resolves, the target creature won't deal or be dealt damage.

  • 2020-04-17

    Surly Badgersaur's abilities are triggered abilities, not activated abilities. They don't allow you to discard a card whenever you want; rather, you need some other way of discarding a card, such as a cycling ability.

  • 2020-04-17

    If you discard a card as a cost to cast a spell or activate an ability, Surly Badgersaur's triggered ability resolves before that spell or ability but after you've chosen targets for it. If you discard a card while a spell or ability is resolving, that spell or ability finishes resolving before Surly Badgersaur's triggered ability does.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Surly Badgersaur, whatever its commander.

Decks running it 5
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Doctor Doom, King of Latveria 4 0 —

Colors it shows up in

  • Grixis 4 decks

Surly Badgersaur price history

The Commander 2020 #57 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$14.86▼ $3.79 (20.3%)
Low $13.71 · High $18.65Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Nov 11, 2026$14.86
Nov 10, 2026$14.88
Nov 9, 2026$14.99
Nov 8, 2026$14.94
Nov 7, 2026$14.88
Nov 6, 2026$14.82
Nov 5, 2026$14.72
Nov 3, 2026$14.45
Nov 2, 2026$14.19
Oct 31, 2026$13.71
Oct 30, 2026$13.76
Oct 29, 2026$14.14
Oct 27, 2026$15.18
Oct 26, 2026$15.49
Oct 25, 2026$15.57
Oct 24, 2026$16.14
Oct 23, 2026$16.16
Oct 21, 2026$16.71
Oct 20, 2026$16.98
Oct 19, 2026$16.97
Oct 17, 2026$17.03
Oct 16, 2026$16.96
Oct 15, 2026$16.48
Oct 14, 2026$16.33
Oct 13, 2026$16.21
Oct 12, 2026$16.25
Oct 11, 2026$15.68
Oct 10, 2026$16.19
Oct 9, 2026$16.37
Oct 8, 2026$16.88
Oct 7, 2026$16.96
Oct 6, 2026$17.15
Oct 5, 2026$16.99
Oct 4, 2026$17.10
Oct 3, 2026$17.03
Oct 2, 2026$16.96
Oct 1, 2026$17.05
Sep 30, 2026$17.52
Sep 29, 2026$17.86
Sep 28, 2026$18.65

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Surly Badgersaur

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Surly Badgersaur. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.