Temple Altisaur
Tracked across real Commander games played through TurnZero HQ.
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What it does
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
Combos with Temple Altisaur
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Ghyrson Starn, Kelermorph Sun-Crowned Hunters Spark Double Infinite
- Infinite damage
- Ghyrson Starn, Kelermorph Bellowing Aegisaur Spark Double Infinite
- Infinite +1/+1 counters on most creatures you control
- Ghyrson Starn, Kelermorph Silverclad Ferocidons Spark Double Infinite
- Each opponent sacrifices all permanents they control
- Mass Land Denial
- Ghyrson Starn, Kelermorph Raptor Hatchling Spark Double Infinite
- Infinite creature tokens
- Infinite creature ETB
- Ghyrson Starn, Kelermorph Frilled Deathspitter Spark Double Infinite
- Infinite damage
- Wayta, Trainer Prodigy Bellowing Aegisaur Cacophodon Mirror Image Infinite
- Infinite +1/+1 counters on creatures you control
- Wayta, Trainer Prodigy Bellowing Aegisaur Cacophodon Electroduplicate Infinite
- Infinite +1/+1 counters on creatures you control
Showing the 7 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
4 official rulings, in the order Wizards published them.
- 2018-01-19
The effects of two Temple Altisaurs won't reduce the damage from one source below 1 damage.
- 2018-01-19
Combat damage can be assigned to other Dinosaurs you control as normal, but most of that damage will be prevented. For example, if a 3/3 Dinosaur you control blocks a 5/5 creature with trample, the attacking player may assign 2 of that creature's combat damage to the player or planeswalker it's attacking and Temple Altisaur will prevent 2 of the 3 damage assigned to the defending Dinosaur.
- 2018-01-19
If multiple sources would deal damage to another Dinosaur you control, all but 1 damage from each of those sources is prevented.
- 2018-01-19
If multiple replacement and/or prevention effects could apply to a Dinosaur you control, you choose the order in which to apply those effects. For example, if another effect will prevent 1 damage that would be dealt to a Dinosaur, you may apply Temple Altisaur's effect to prevent all but 1 of that damage and then apply the other effect to prevent that 1 damage.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Temple Altisaur, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Pantlaza, Sun-Favored | 2 | 6 | 16.7% |
Colors it shows up in
- Naya 2 decks
Every version of Temple Altisaur
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

The Lost Caverns of Ixalan Commander
- Normal
- $0.84

Rivals of Ixalan
- Normal
- $0.87
- Foil
- $4.86

Promo
Rivals of Ixalan Promos
- Foil
- $6.96
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Temple Altisaur — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.