The Rise of Sozin // Fire Lord Sozin card art

The Rise of Sozin // Fire Lord Sozin

Enchantment — Saga // Legendary Creature — Human Noble MV 6

Tracked across real Commander games played through TurnZero HQ.

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What it does

(As this Saga enters and after your draw step, add a lore counter.)

I — Destroy all creatures.

II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Menace, firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.)

Whenever Fire Lord Sozin deals combat damage to a player, you may pay X. When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control.

Rulings

5 official rulings, in the order Wizards published them.

  • 2025-10-02

    Fire Lord Sozin's triggered ability can target any combination of creature cards whose mana values total X or less. Regardless of what other creature cards you choose as targets, you can also choose any number of creature cards with mana value 0 as targets.

  • 2025-10-02

    You don't have to choose the name of a card that you've already seen this game; you may guess at a card you think your opponent might have in their hand or library if you'd like.

  • 2025-10-02

    You target an opponent when The Rise of Sozin's second chapter ability is put on the stack, but you don't name a card until it resolves. Notably, this means that players don't get to respond to the ability knowing what card you will name.

  • 2025-10-02

    This ability has no effect on permanents with the chosen name that are on the battlefield.

  • 2025-10-02

    Even if you choose a card name (for example, a basic land) that appears more than four times in your opponent's deck, you may only choose up to four copies of the card. You can also always choose fewer than four copies of the card to exile, even if there are more in the deck.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes The Rise of Sozin // Fire Lord Sozin, whatever its commander.

Decks running it 2
Games played 2
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight 1 1 —
Mahadi, Emporium Master 1 1 —

Colors it shows up in

  • Rakdos 1 deck
  • Orzhov 1 deck

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.