The Wind Crystal
Tracked across real Commander games played through TurnZero HQ.
What it does
White spells you cast cost 1 less to cast.
If you would gain life, you gain twice that much life instead.
4, T: Creatures you control gain flying and lifelink until end of turn.
Combos with The Wind Crystal
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Aetherflux Reservoir Purity Infinite
- Infinite damage
- Infinite lifegain triggers
- Infinite lifegain
- Defiler of Faith Whitemane Lion Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature tokens
- Infinite energy counters
- Infinite lifegain
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite storm count
- Appa, Steadfast Guardian Restoration Angel Pearl Medallion Infinite
- Infinite storm count
- Infinite creature tokens
- Infinite creature ETB
- Infinite creature LTB
- Spider-Man India Crystalline Crawler Kor Skyfisher Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
Showing the 4 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
5 official rulings, in the order Wizards published them.
- 2025-06-06
In the rare case where you control two of The Wind Crystal, life you gain is multiplied by four. Three of The Wind Crystal means life you gain is multiplied by eight, and so on.
- 2025-06-06
If an effect would set your life total to a specific number that's higher than your current life total, that effect causes you to gain life equal to the difference. The Wind Crystal will then double the amount of life that effect would cause you to gain. For example, if you have 3 life and an effect says that your life total "becomes 10," you would gain 7 life which The Wind Crystal doubles to 14, so your life total will actually become 17.
- 2025-06-06
In a Two-Headed Giant game, life gained by your teammate won't cause The Wind Crystal's second ability to apply, even though it will cause your team's life total to increase.
- 2025-06-06
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a flashback cost), add any cost increases (such as kicker costs), then apply any cost reductions (such as that of The Wind Crystal's first ability). The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
- 2025-06-06
The cost reduction applies only to generic mana in the total cost of white spells you cast.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes The Wind Crystal, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Giada, Font of Hope | 1 | 0 | — |
| Karlov of the Ghost Council | 1 | 0 | — |
| Oloro, Ageless Ascetic | 1 | 0 | — |
| Rin and Seri, Inseparable | 1 | 0 | — |
| Treebeard, Gracious Host | 1 | 0 | — |
Colors it shows up in
- Mono-White 1 deck
- Orzhov 1 deck
- Selesnya 1 deck
- Naya 1 deck
- Esper 1 deck
The Wind Crystal price history
The Final Fantasy #43 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Nov 13, 2026 | $9.28 | $10.16 |
| Nov 12, 2026 | $8.77 | $9.97 |
| Nov 11, 2026 | $8.44 | $10.00 |
| Nov 10, 2026 | $9.30 | $10.10 |
| Nov 9, 2026 | $9.85 | $9.80 |
| Nov 8, 2026 | $9.19 | $9.73 |
| Nov 7, 2026 | $9.48 | $9.75 |
| Nov 6, 2026 | $9.71 | $9.41 |
| Nov 5, 2026 | $9.21 | $9.47 |
| Nov 4, 2026 | $10.38 | $8.98 |
| Nov 3, 2026 | $10.04 | $8.68 |
| Nov 2, 2026 | $9.44 | $9.27 |
| Oct 31, 2026 | $9.48 | $9.42 |
| Oct 30, 2026 | $9.07 | $9.41 |
| Oct 29, 2026 | $9.17 | $9.53 |
| Oct 27, 2026 | $9.92 | $9.64 |
| Oct 26, 2026 | $9.00 | $9.87 |
| Oct 25, 2026 | $8.32 | $10.20 |
| Oct 24, 2026 | $7.96 | $10.23 |
| Oct 23, 2026 | $8.17 | $10.23 |
| Oct 22, 2026 | $7.85 | $10.03 |
| Oct 21, 2026 | $8.03 | $10.01 |
| Oct 20, 2026 | $7.75 | $9.98 |
| Oct 19, 2026 | $7.43 | $9.98 |
| Oct 18, 2026 | $7.62 | $8.74 |
| Oct 17, 2026 | $7.92 | $8.35 |
| Oct 16, 2026 | $7.87 | $8.49 |
| Oct 15, 2026 | $7.61 | $7.59 |
| Oct 14, 2026 | $7.60 | $7.77 |
| Oct 13, 2026 | $7.59 | $7.81 |
| Oct 12, 2026 | $7.15 | $7.90 |
| Oct 11, 2026 | $7.20 | $7.94 |
| Oct 10, 2026 | $6.97 | $7.83 |
| Oct 9, 2026 | $7.48 | $7.65 |
| Oct 8, 2026 | $6.68 | $7.47 |
| Oct 7, 2026 | $6.65 | $7.35 |
| Oct 6, 2026 | $6.99 | $7.22 |
| Oct 5, 2026 | $6.70 | $7.19 |
| Oct 4, 2026 | $6.83 | $7.25 |
| Oct 3, 2026 | $6.76 | $7.28 |
| Oct 2, 2026 | $6.63 | $7.51 |
| Oct 1, 2026 | $6.79 | $7.91 |
| Sep 30, 2026 | $6.64 | $7.91 |
| Sep 29, 2026 | $6.34 | $8.04 |
| Sep 28, 2026 | $6.33 | $8.61 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of The Wind Crystal
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Inverted
- Normal
- $15.85
- Foil
- $19.35
- Normal
- $9.28
- Foil
- $10.16
Promo
Final Fantasy Promos
- Foil
- $16.30
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for The Wind Crystal. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.