Timestream Navigator
Tracked across real Commander games played through TurnZero HQ.
What it does
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
2, T, Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
Combos with Timestream Navigator
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Leveler Infinite
- Infinite turns
- Lock
- Helm of the Host Infinite
- Infinite turns
- Lock
- Grenzo, Dungeon Warden Infinite
- Infinite turns
- Lock
- Extravagant Replication Infinite
- Infinite turns
- Lock
- Orthion, Hero of Lavabrink Infinite
- Infinite turns
- Lock
- Progenitor Mimic Infinite
- Infinite turns
- Lock
- River Song Infinite
- Infinite turns
- Lock
- The Temporal Anchor Infinite
- Infinite turns
- Lock
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
6 official rulings, in the order Wizards published them.
- 2018-01-19
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
- 2018-01-19
If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
- 2018-01-19
Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
- 2018-01-19
Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
- 2018-01-19
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
- 2018-01-19
If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Timestream Navigator, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Bjorna, Nightfall Alchemist | 1 | 0 | — |
| Wernog, Rider's Chaplain | 1 | 0 | — |
Colors it shows up in
- Four-Color (no Green) 1 deck
Timestream Navigator price history
The The Lost Caverns of Ixalan Commander #178 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Nov 7, 2026 | $0.35 |
| Nov 6, 2026 | $0.34 |
| Nov 2, 2026 | $0.32 |
| Oct 29, 2026 | $0.31 |
| Oct 24, 2026 | $0.32 |
| Oct 23, 2026 | $0.31 |
| Oct 22, 2026 | $0.32 |
| Oct 21, 2026 | $0.31 |
| Oct 20, 2026 | $0.32 |
| Oct 19, 2026 | $0.33 |
| Oct 17, 2026 | $0.32 |
| Oct 16, 2026 | $0.33 |
| Oct 14, 2026 | $0.34 |
| Oct 13, 2026 | $0.31 |
| Oct 11, 2026 | $0.33 |
| Oct 10, 2026 | $0.34 |
| Oct 8, 2026 | $0.35 |
| Oct 5, 2026 | $0.36 |
| Oct 4, 2026 | $0.37 |
| Oct 3, 2026 | $0.39 |
| Oct 2, 2026 | $0.38 |
| Sep 29, 2026 | $0.37 |
| Sep 28, 2026 | $0.38 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Timestream Navigator
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
The Lost Caverns of Ixalan Commander
- Normal
- $0.35
Rivals of Ixalan
- Normal
- $1.30
- Foil
- $12.71
Promo
Rivals of Ixalan Promos
- Foil
- $11.12
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Timestream Navigator. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.